Kharkov 1943: Le Coup de Maître de Von Manstein is an Operational level board-wargame - a two in one as it contains all the material for TWO battles of World War 2: Kharkov (1943) and Rostov (1941) both happening in the same corner of USSR. A fourth game of a planned series of six which all use the same rules, on 6 page leaflets. Published in a issue of...
Kharkov Battles uses the Fall Blau basic rules to cover the Second & Third Battles of Kharkov. Basics of the system are: Stacking is 3 units per hex and combat out of a hex is restricted. Large units (mainly German divisions and Soviet corps) have Combat Ratings which pull a strength chit for combat. Typically only one unit with a strength chit may combat...
Khârn-Âges is a Fantasy skirmish miniatures wargame in which you lead a Spearhead (name given to your team of miniatures). These Spearheads are composed of anthropomorphic animals of 54mm (this is a guideline, many species are larger, including Tembos that sometimes reach 170mm!!!). The same miniature can correspond to several profile levels, and you can...
Khe Sanh ‘68 places you in command of United States and South Vietnamese (ARVN) forces in the campaign to relieve the USMC firebase at Khe Sanh during the Vietnam War. The historical campaign was something of a race against time as the US high command feared that the North Vietnamese were going to attempt to overrun the base. All resources put into the Khe...
The Khyber Ablaze places the Player in command of the British Forces along the North-West Frontier and Afghanistan in the later part of the Victorian Era. You must use the forces available to you to put down a wave of uprisings, led by a fantatical Leader, that threaten to throw the British out of the region. If you liked movies like "Gunga Din", "The...
"[A] tactical level game, simulating the constant struggle between the forces of the Raj and their various opponents, e.g. Afghan native irregulars and regulars and the fierce Pathan Tribesmen, of the Northwest Frontier. The period depicted here is the mid 1870's through the early 1880's. The scenarios are primarily hypothetical occurrences that are...
Kick On is a collectible card game in which players will face off taking on the role of soccer team trainers, organizing their teams, strategizing plays and formations and converting goals to become the best trainer in the championship. —description from the publisher PREPARING THE GAME Each player will be able to customize a deck of 45 gameplay cards...
Kickbox Champion is a 2 deck card game with 2 x 60 different cards in which you are a top level kickboxer. Follow realistic fighting tactics and use official kickboxing techniques to score hits and send your opponent to the ground. Become a Kickbox Champion! Draw cards from your fight deck and play attacks on your opponent to score hits. Choose to attack...
KiCKeT is a football simulation game based on tactical movement of miniatures. The game is played with the feet: miniatures movement, passes and shots on goal, goalkeeper defence are all performed with one foot. The game is about to get published and several versions of the box are envisaged. The boxes only differ in terms of amount of components, i.e. the...
KiCKeT!-ARENA brings tabletop fantasy gaming to the floor with huge 10″ (25cm) miniatures that you push around your battle arena with your foot. It is a turn-based action, dexterity and tactical game. It is similar to the game Blood Bowl, but mixes in elements from curling and real soccer. With the special abilities and constantly expanding races, weapons...
At 1020 hours on June 4, 1942, Japanese naval aircraft still ruled the skies over the Pacific. All that changed within ten minutes, when U. S. dive bombers sunk three out of four carriers constituting Kido Butai, the Imperial Japanese Navy’s main strike force which had devastated Pearl Harbor only six months before. The solitaire game Kido Butai simulates...