Iron and Fire is a diceless simulation of battles of the American Civil War in the Valley of the Shenandoah in 1862. The game uses terrain and counters included with the game with essentially a miniatures system of tactical combat and movement. Orders are issued to units with impulse counters. Combat is resolved by calculating "total fighting power" of...
Summary of Contents INTRODUCTION: Scales; Dice and Die Rolling Conventions; Structure Points and Buoyancy Points; Size; Gun Descriptions; Armour; Ship Design Examples; Command Quality; Crew Quality TERRAIN, CURRENT, WIND AND VISIBILITY: Shallows; Currents; Wind; Visibility; Lines of Sight ORDER OF PLAY AND INITIATIVE: Initiative for small actions;...
Warships of the Russo Turkish War, 1877-78 are ship stats for over 70 Ottoman and 60 Russian ships, from ocean going ironclads and frigates to converted commercial steamers, gunboats, riverine craft and torpedo boats. Information is presented for LFG’s Broadside and Ram and Dahlgren and Columbiad, and also for A&A Game Engineering’s Iron and Fire. Also...
Iron Bottom Sound 2 is a tactical simulation of night naval surface combat in WW2. Iron Bottom Sound 2 captures the flavor of bloody night surface battles fought off Guadalcanal. A past property has been succeeded because it focuses it on the combat at nighttime though the system was greatly changed from the Ironbottom Sound. The only fault of this game...
Card game for 2-4+ players. Based on the growth of Industry in the Severn Gorge in England at the beginning of the 1700’s, The Birthplace of the Industrial Revolution. Each player is an Ironmaster who controls a company in the region. Players buy cards that represent mines, refineries, factories, and other resources. These resources produce income. Players...
Sub-title:’ It’s Finest Hour at Gettysburg', and is about this Unit's involvement during the 1st Day of the epic 3-Day Battles that followed. The "IRON Brigade" at this point, consisted of the following Units: the 19th Indiana Regiment, the 24th Michigan Regiment, plus the 2nd, & 7th Wisconsin Regiments commanded by Brig.Gen. -Solomon Meredith, with...
Iron Cross is a man-to-man wargame covering infantry battles, on a tactical level, between German and Soviet forces in Russia during 1941-42. The game was first published in Strategy & Tactics magazine #132. The game has been called "the poor man's Squad Leader", but does a great job simulating small unit tactics in the six provided scenarios. Game Scale:...
Iron Cross is a World War II miniatures game that uses a dynamic activation system allowing players to always be involved in gameplay and constantly faced with tactical decisions. Playable in any scale, forces represent formations from company to battalion size. The rules contain scenarios and orders of battle for German, Commonwealth, US and Soviet forces...
The Iron Cross Part I: Kharkov '42 covers the time between the start of the Soviet offensive and the beginning of the German Stalingrad campaign in 1942. In early May, several Soviet formations stand poised to take Kharkov and seize the Dnepr River crossings, destroying all the German armies in the south Ukraine. The Germans themselves are preparing...
This is a tabletop game system that covers naval warfare in the 1850 to 1880 era, i.e. during the American Civil War and the time of the first Ironclads that appeared at that time. Quote: "This was a time of naval invention where all navies concerned were on a steep learning curve, having only recently adopted such novelties as steam propulsion, iron...