China’s Navy lists the ships and aircraft used by the People’s Liberation Army Navy and Air Force and Chinese Coast Guard, in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. In China’s Navy, we don't pay as much attention to dimensions and propulsion...
Tattletail is an introductory scenario for the Harpoon V game system. Set in 1991, Standing Naval Force Atlantic (STANAVFORLANT) is being shadowed by a Russian during a time of rising tensions between Russia and NATO. At the start of the scenario, the Russian vessel receives orders to attack. Form 10s with complete data on all ships and aircraft are...
Commonwealth Aircraft lists the British, Australian, Canadian, and New Zealand aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or...
Commonwealth Navies lists all the British, Australian, Canadian, and New Zealand warships in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and...
This free "Harpoon V: Jumpstart" explains the rules system to new players and familiarizes veteran Harpoon players with the many changes made to the fifth edition rules. The previous fourth edition was last updated in 2001(!), so there’s a lot of catching up to do, not only in terms of new systems that have appeared, but better ways of modeling the complex...
Set contains two boards. Board A is for 2-6 players (each can play against everyone). Board B is for 2 or 4 players. On the board A, six squadrons (teams) of Harriers compete at a military training area. Each team has a base with a runway and 5 platforms from which aircraft can takeoff and land vertically. In the bases are ammunition depots and...
Part of the publisher's Heirloom Games Series, this is a reproduction of a game first printed in 1962. OVERVIEW Harry’s Grand Slam Baseball Game simulates a real baseball game. The Visiting Team bats in the top half of each of the nine innings and the Home Team, in the bottom half. Runners move around the bases, and runs and innings are recorded on a...
Harvest of Death: The Second Day at Gettysburg is an excellent Tactical level "mini-wargame” released in Strategy & Tactics magazine #129. Depicts the often designed fighting in, on and around "Little Round Top" during the Rebel assault in the late afternoon of the 2nd day of Gettysburg. Players receive points for destroying enemy brigades as well as...
First published in Strategy & Tactics magazine #110, Hastings, 1066 is a tactical simulation of the confrontation between William the Bastard, Duke of Normandy, and King Harold Godwineson of Wessex... a battle that forever changed the face of the world, as the victor became King. The game includes a 12 page rulebook, 200 counters and a 22"X34" mapsheet...
As the Saxons, you command this crucial battle for control of your land! You fight off the relentless Norman attacks as they seek the victory that would begin centuries of French-speaking kings and nobles controlling all of England. Two players battle each other by aligning their cards that represent their units into battle columns. Your choice of battle...