This is an expansion to Gulf Strike, also by Victory Games. It was published in 1990, and updates Gulf Strike 2nd Edition with new scenarios, rules, and counters covering the 1st Gulf War. It comes with a 12 page Rule and Scenario booklet (with Saddam Hussain pictured on the cover!) and a countersheet with 260 new counters. Ownership of Gulf Strike 2nd...
Take on the role of a village in an ancient River Boggle civilization, a people who grew food in their mouth while standing in water for months on end! Compete with other villages as you harvest and store crops for winter, but avoid being seen by your gods as too greedy! The center of your world is a five-card, poker-like river. There are simple tools at...
A Strategic Wargame base on the Gundam Universe. Players control factions in the U.C Gundam story line. The map depicts areas of the Earth and various "Sides"(artificial environment for people to live in space). Plays factions from the original Gundam up to double Zeta Gundam. Units represent Mobile suits, spaceships and factories. Players also manage...
Gunfight at O.K. Corral simulates the most famous gunfight in the Old West, when the Earp brothers and Doc Holliday dispatched the Clanton-McLaury gang in Tombstone, Arizona Territory, in 1881. The solo game allows you stand in the boots of the participants (you play the lawmen, the system handles the outlaws) during this “30 shots in 30 seconds” encounter...
In the West, there’s only one law that everyone understands; that guarantees a quick and decisive verdict; and that treats all people as equals . . . and that’s the Gunman’s Law! Not since the inception of TSR’s classic Boot Hill has there been a game that captures the flavor and deadliness of the old West like Gunman’s Law. Carefully blending the historic...
Gunny Town: We are in the wild west, during the Gold Rush. A group of bandits enters GunnyTown, a little growing city. Their goal is to become rich and powerful, and they will do absolutely anything to achieve this. Gamblers, contractors, bank robbers, bounty hunters.. What their strategies to grab the town will be? It's up to you! GunnyTown is a dynamic...
Gunpowder Period: Quick play wargames rules for 1560AD - 1885AD The design philosophy of the Gunpowder rules provides a simple approach that can be used to play wargame battles at brigade or higher command levels, irrespective of the figure scale (6mm, 10mm, 15mm, 25mm and even 1/32 scale) with your own current models and common basing formats currently in...
A selection of scenarios for use with Guns at Gettysburg miniature wargame rules. The 14 scenarios included are: Belmont (1861) Logan's Cross Roads (1862) Break-Out at Fort Donelson (1862) Assault on Fort Donelson (1862) Shiloh Church (1862) The Hornet's Nest (1862) Richmond (1862) Munfordville (1862) Iuka (1862) Battery Robinett (1862) Hatchie Bridge...
A selection of scenarios for use with Guns at Gettysburg miniature wargame rules. The 15 scenarios included are: * Boonville (1861) * Carthage (1861) * Bloody Hill (1861) * Lexington (1861) * Valverde (1862) * Leetown (1862) * Elkhorn Tavern (1862) * Pigeon's Ranch * Lone Jack (1862) * First Newtonia (1862) * Old Fort Wayne (1862) * Cane Hill (1862) *...
A selection of scenarios for use with Guns at Gettysburg miniature wargame rules. The 16 scenarios included are: * Lee's Mill (1862) * Dam No. 1 (1862) * Williamsburg (1862) * Eltham's Landing (1862) * Hanover Court House (1862) * Casey's Redoubt (1862) * Fair Oaks (1862) * Oak Grove (1862) * Mechanicsville (1862) * Battle of Gaines' Mill (1862) * Battle...