From the publisher: The long awaited and anticipated release of GENERAL QUARTERS 3rd EDITION coincides with the 30th anniversary of the publication of the original GENERAL QUARTERS. Author Lonnie L. Gill has held fast to two key design parameters — accuracy and playability — so the new GQIII keeps the ease of play associated with its predecessors. Also...
This is a game system aimed at providing a campaign framework for players of General Quarters III and other naval wargames for their Solomon Island games. It is the first part of ODGW's Decision at Sea series. The game determines weather, random events, intelligence reports, etc. for each month-long campaign turn. Scenarios are generated by a decision tree...
Sudden Storm is a fast moving campaign of the 1937 naval war between Japan and the US recreating the full range of surface, air and submarine warfare in both operational and tactical operations. It enables you to explore the challenges admirals on both sides would have faced if the US and Japan had ended up at war in August 1937, during the "China...
Defending the Malay Barrier, The ABDA Campaign is a historical naval campaign of the first months of World War II in the Pacific, specifically in the area of the Southern Philippines and Netherlands East Indies (NEI). It is based on the General Quarters Third Edition (GQ 3.3) Decisions at Sea campaign system introduced in Old Dominion Game Work's (ODGW's)...
A 23-page supplement adding the Royal Netherlands Navy (RNN) and ABDA ships to General Quarters (Third Edition). It includes the RNN Surface Combat Charts, ship logs for both RNN and ABDA, formation cards for Dutch aircraft and three scenarios. There's also an article about a hypothetical British battle cruiser in Dutch service. The scenarios are: Brawl in...
From the introduction: "Generic Outlandishly Big Spacefleets! is the game where you control vast fleets of vessels of all shapes and sizes, from nimble little fighters to moon-sized planetsmashers. Move your ships. Fire your weapons. Launch your torpedoes. And watch your enemies explode into brilliant flashes of molten metal! Everything a budding...
GSCII allows players to design their own ships, from the tiniest star fighter to the largest dreadnought. You can play games as small as a couple of gunboats to as large as massive fleets of capital ships. You get to use all of the cool special systems and attacks from the TV and movies - like ion beams, singularity missiles, transporters for boarding...
Alternate name: "Robotech: The New Generation" Complexity level 3 on Tsukudas 1-6 scale (1=easiest) Based off the Genesis Climber Mospeada anime that was edited into being 1/3rd of "Robotech" in America (the Invid Invasion/New Generation). The mecha in this game are motorcycles that can turn into robots (non-sentient; piloted by humans). 2-player hex &...
A késői bronzkorba utazhattok vissza az időben, méghozzá a háborúktól egyáltalán nem mentes Közel-Kelet birodalmaihoz.Angol:Genesis is a game covering the turbulent Late Bronze Age in the Middle East, where kingdoms rose and fell while establishing many of the systems and ways of life that underwrite...
Genpei Kassen (源平合戦) is part of the 'historical' division of Bandai's 'if' series of games. It is translated as 'Genpei War'. The 'Gen' is the Chinese pronunciation of the character for Minamoto, one of the two main combatants. 'Pei' (or 'Hei) similarly refers to the Taira, so it's the 'Minamoto-Taira War'. A strategic simulation of the 1180-1185 conflict...
A Gentleman's War is a simple game involving toy soldiers of the classic style. It is a relaxed and relaxing game, where enough depends on the turn of a card and the roll of a handful of dice to say that our disasters are pure chance, but enough cunning decision-making to claim our victories as acts of brilliant generalship. Our model soldiers are very...