Expansion includes six new3rd ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Featured ADCs: Gloster Gladiator Mk.I Fairey Swordfish Mk.I Hawker Hurricane Mk.IA (Trop) Bristol Blenheim Mk.I Fiat CR.42 Falco Macchi MC.200 (early variant) —description from the...
Expansion includes six new 3rd ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Some scenarios in this six pack require aircraft from COA's Whistling Death and Wings of the Motherland games. Featured ADCs: F8F-1 Bearcat F8F-1B Bearcat (cannon armed) F7F-3...
Expansion includes six new 3rd ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Some scenarios in this six pack require aircraft from ATO's BW II expansion set, and COA's Wings of the Motherland game. Featured ADCs: Nakajima Ki.27 "Nate" Polikarpov I-15bis...
This extra large expansion set includes six new 3rd ed. aircraft data cards (ADCs) and one naval data card (SDC) for use with COA's FW games and NINE pages of scenarios and briefings for the new aircraft (50% larger). Total size of expansion is 16 pages. Featured ADCs and SDC: Aircraft: Wellington Mk.I (early) Wellington Mk.IA H.P. Hampden Mk.I (early)...
Expansion includes six third ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Some scenarios in this six pack require aircraft from COA's Whistling Death and Wings of the Motherland games. Six pack theme is Hawker Tempests against late war axis fighters....
Fighting Wings is the latest version of COA’s well-received Fighting Wings (FW) WW-II air combat series game rules, as released in Wings of the Motherland. This edition incorporates 15 years of minor improvements from second edition rules play, all the second edition errata and also introduces some major revisions to certain aspects of play for increased...
Filipinas: 1896-1898. Fin de un Imperio ("Philippines: 1896-1898. End of an Empire") is a simulation for two players, one leads the Spanish forces trying to hold the Philippines, the other leads the Filipino rebels fighting for their independence and the United States Army if the American intervention occurs. The game represents the main military...
It’s like charades if charades made a lot of questionable choices, got hooked on meth, and became sexually insatiable. One player draws a card and silently acts out the dirty word or phrase. Every one else tries to guess while trying not to shit themselves laughing. There are also wild cards with special missions and side games that will embarrass and...
Build your franchise over the last 5 rounds of the season by managing finances and brand value to trade for player talent and get the strategic edge at game time by hiring master coaches to bolster your playbook. Come Game Time it all comes down to the Final 5 plays of the game and winning depends on more than just luck! You'll need a combination of strong...
Final Assault allows players to field entire platoons of infantry and squadrons of tanks. The system relies on you comparing the roll of one or more d10 to a reference value (e.g. if the Tactical Value is 7, you’ll need to roll 1-7 on the d10). The game stands out for its attention to historical detail, and highlights the differences between the various...
Normandy Attack is a supplement for FINAL ASSAULT This Scenario Supplement concentrates on the airborne operations undertaken by the allies during Operation Overlord, or the Normandy Landings. The Supplement contains six historical scenarios that cover some of the attacks that took place during the night of D-Day: the taking of Puppeville and Neuville, the...