Filipinas: 1896-1898. Fin de un Imperio ("Philippines: 1896-1898. End of an Empire") is a simulation for two players, one leads the Spanish forces trying to hold the Philippines, the other leads the Filipino rebels fighting for their independence and the United States Army if the American intervention occurs. The game represents the main military...
It’s like charades if charades made a lot of questionable choices, got hooked on meth, and became sexually insatiable. One player draws a card and silently acts out the dirty word or phrase. Every one else tries to guess while trying not to shit themselves laughing. There are also wild cards with special missions and side games that will embarrass and...
Build your franchise over the last 5 rounds of the season by managing finances and brand value to trade for player talent and get the strategic edge at game time by hiring master coaches to bolster your playbook. Come Game Time it all comes down to the Final 5 plays of the game and winning depends on more than just luck! You'll need a combination of strong...
Final Assault allows players to field entire platoons of infantry and squadrons of tanks. The system relies on you comparing the roll of one or more d10 to a reference value (e.g. if the Tactical Value is 7, you’ll need to roll 1-7 on the d10). The game stands out for its attention to historical detail, and highlights the differences between the various...
Normandy Attack is a supplement for FINAL ASSAULT This Scenario Supplement concentrates on the airborne operations undertaken by the allies during Operation Overlord, or the Normandy Landings. The Supplement contains six historical scenarios that cover some of the attacks that took place during the night of D-Day: the taking of Puppeville and Neuville, the...
Scenarios for Friendly and Tournament games is an expansion for FINAL ASSAULT. In this book you’ll find a simple way of creating scenarios that you can use in friendly games as well as some guidelines for Tournaments too. This book covers five scenarios: The River, involving the protection of bridges to guarantee supply lines; The Village, where an enemy...
This is one of a series of supplements for FINAL ASSAULT This volume contains full Army Lists for Italian Armies in Early, Mid and Late War period. Each Army shows the basic units that you can start with, the optional units, the variants and even explains how to split them into Sections. The points costs will let you play a game that is both balanced and...
This is one of a series of supplements for FINAL ASSAULT. This volume contains full Army Lists for German and Soviet Union Armies in the Late War period. Each Army shows the basic units that you can start with, the optional units, the variants and even explains how to split them into Sections. The points costs will let you play a game that is both balanced...
This is one of a series of supplements for FINAL ASSAULT This volume contains full Army Lists for American and British Armies in the Late War period. Each Army shows the basic units that you can start with, the optional units, the variants and even explains how to split them into Sections. The points costs will let you play a game that is both balanced and...
Final Assault: Squad Attack will let you play games between single squads of infantry with some support sections. The rules are basically the same as the main game, but in this book you’ll find some specific rules for single-man squads and changes to how you build your force. The armies, now called Combat Groups, will comprise a single Basic Squad chosen...