Description from the publisher: Dear Leader is an easy, banter-driven game about making things as hard as possible for Kim Jong-un, dictator of North Korea. Advisors use up the easy, sensible solutions and force Kim Jong-un into ridiculous extremes of problem solving, and while making themselves as troublesome as possible they must be acting as helpful and...
Death Card is a set of Vietnam wargaming rules using playing cards instead of dice. These rules are multi-scale and can be used for both small-unit actions and large battles, involving both asymmetrical warfare and conventional warfare scenarios. There is no need to rebase your units, and the focus is on ease of play and fast-moving games. The rules cover...
A set of wargames rules for the period of armed exploration and imperial conquest in Africa in between about 1870 and 1899. These are an 'upscaled' version of Chris Peers' earlier In the Heart of Africa rules, now using figures mounted on multiple figure bases rather than individually mounted. This means that larger scale actions can be fought, such as the...
Death in the Dark Continent Lite A complete set of rules for playing small battle wargames in 19th Century Africa. This ‘cut down’ version of the full DitDC game provides all the rules you need; introducing new players to this exciting system and colourful period, and acting as a handy quick reference guide for existing players. Published in April 2021...
“Morocco circa 1925. Berber Tribesmen attack a company of French Foreign Legionnaires. Each player has a unique deck. Victory: The first player to win 4 hands wins the battle.” Using eight card hands, the players each simultaneously play melds of Leader, Men, Terrain, Weapon, Morale and Tactics Cards. The player who plays the meld with the higher total...
DEATH IN THE TRENCHES is a strategic-level World War I game covering the entire war, from the opening shots in Serbia and Belgium to the final defeat -- or victory! -- of Germany and Austria-Hungary in 1918. The game includes a map stretching from the Pyrenees to Moscow, and from Norway to the Sudan, covering every square inch of territory in Europe and...
Death of an Army, Ypres 1914 is a brigade/regiment level simulation of the First Battle of Ypres. Players assume the roles of the commanders of the German and Allied troops as they desperately fight for this valuable position in the line. "The break-through will be of decisive importance. We must and will therefore conquer, settle for ever with the...
From the rules: "This game is designed to provide simple and easy to use rules for fighting small scale naval battles featuring around half a dozen ships per side. The rules are written with 1/600th scale ships in mind, but it would be possible to use other sized miniatures...Death on the Seas is historically set in the 5th Century BC, during the Persian...
Simple strategic game on the French and Indian War. Point to point movement. Actions other than movement are controlled by command point dice or chits subject to some special moves limitations. Players recruit combat units, move units and conduct combat during alternating game turns. Units include regulars, militia, indians and rangers. Special rules...
The game system has some unique qualities. Above all the open sequence of play within each players Operations Phase. The game system models the seven Battlefield Operating Systems (BOS) in some detail and this makes play of the game feel very different from other comparable games. During this Operations Phase you can perform Maneuver/Fire, Fire Support...
The British Counter-Attack at Arras This game is a collaborative design between Grognard Simulations and Stronpoint Simulations of the British Armies surprise attack on Rommel's 7th Panzer Division at the city of Arras. This game is a lighter version of the Death Ride series and a good introductory game for the series. The battle is an interesting...
This four day battle is one of the more gruesome fights in the Pacific Theater. This game showcases a unique landing system. While the fight to capture the island is not really 'in doubt', the Marines have a difficult time of wresting control of the place from the tough Japanese defenders. The main battle campaign starts with the Marines aboard their...