DARKEST DECEMBER is a detailed new Advanced Tobruk system (ATS) game that tells the story of the Battle of the Bulge from the perspective of the American 3rd Armored Division, facing down an onrushing German 116th Panzer Division during 20-24 December, 1944. The ATS gamer is hurled into the height of the most dangerous period of the Battle of the Bulge, in...
Data Boxing is based on decades of study and research. It began as a research project in 1967 by Dr. Julian Compton (1940-2010), a Florida A&M humanities professor and boxing authority. The heavyweights were evaluated on up to 155 variables. The table game was first produced by Gamecraft in 1976. The computerized version was first released in 2004 which is...
From the box: ESPN-TV's Dave Campbell has created what many are calling "the best baseball boardgame ever." - Hours of fun for the entire family. - Use your own baseball cards and the stats on the back in X-TRA BASES. - Exciting Baseball trivia with two levels of questions (so any) baseball fan can play X-TRA BASES. - Choose your own team of All-Stars or...
Welcome to the forum, and to this meeting in particular. It is an honor to sit here with those who represent the big capital in the world through your megalomanic investment firms. Tonight in DAVOS, we are going to play out our activities for the coming 3,5 years. One by one we will be taking over the world's largest corporations in one of the 4 blocs; In...
Dawn of Battle is a hex-and-counter wargame allowing players to refight historical battles from roughly 1500 BCE to 1500 CE or 3000 years of combat. Players take the roles of the great commanders of history, including Xerxes, Alexander the Great, Julius Caesar, Saladin, and William Wallace. The game system is straight-forward and action-packed, as players...
Dawn of Battle is a hex-and-counter war game system that allows players to experience battles before the modern era. The game spans 3,000 years of combat, from the age of Greek generals to the invention of gunpowder. The game system is straight forward and action packed. Players depend upon the quality of their army's leadership to provide orders needed to...
"Dawn of Empire: The Spanish American Naval War in the Atlantic, 1898" is an uncomplicated wargame centered on the naval aspects of the Spanish-American War of 1898 in the Atlantic Ocean. The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather than intricate...
From the publisher: Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If...
Dawn of the Battleship: Monroe's Legacy is a scenario supplement for the Admiralty Trilogy Nautical wargame Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and...
In February 1904, Russia had the world’s third largest fleet, while that of Japan’s was ranked fourth. By September 1905, Japan had become number three and Russia had fallen below the top ten. Dawn of the Rising Sun contains nineteen scenarios for the Admiralty Trilogy’s Dawn of the Battleship game, covering all the major surface engagements of the...