A table-top miniatures game of skirmish combat in the American Civil War. Rule Book and Card Deck. 28 mm scale metal Miniatures available. A card regulated game using miniature figures with historically accurate uniforms and equipment. Only a small number of figures are required for play. The players will supply their own table-top scenery. A small game...
This is a "simulation" of fan experiences at an average science fiction convention. The rules and event cards are full of "old school" fannish in-jokes. After registering at the hotel and convention, you wander through four boards with the various function rooms of a convention hotel. Players gather Pleasure, Glory, Survival, and Embarrassment points by...
Enter the heart of the election of the New Pontiff, where tradition, intrigue, and ambition collide. In Conclave, players take on the roles of Cardinals from different religious orders, each faction representing distinct interests within the Catholic Church. Your mission? Influence the election of the next Pope by supporting a candidate whose...
From the Designer: "These rules link together my already published rules for the early Middle Ages God's Acre and for the 16th and 17th centuries Musketeer. All three sets are mutually compatible as far as layout and systems are concerned and base sizes are standardized throughout. Wargames in the Hundred Years War period and the War of the Roses have been...
The Confederate Rebellion is a solitaire wargame (with optional two player rules) on the American Civil War. The game is based on ACW Solitaire but contains updated and new rules, clarifications, new artwork, and new scenarios. In the solitaire game, the player controls the Union forces and the Rebellion is controlled by an AI. The game takes place over an...
Conflict of Alliances: Warring States (纵横战国) is a two player game about diplomacy and warfare in period of the Warring States in ancient China. The game begins in the year 312 BC, when state of Qin (秦国)had just become the most powerful state in China. The strategy of Qin is to unite the States in “horizontal alliance”(连横)and to conquer the States in...
Conflict of Heroes is a fast-paced tactical board game series that follows the development of modern day squad and platoon level tactics, starting with World War II and continuing all the way through modern day Bosnia, Iraq, and Afghanistan. The first game in the series, Awakening the Bear! – Russia 1941-1942, takes you to the eastern front during...
Awakening the Bear is the first game in the multi-award winning Conflict of Heroes series. In it, players control individual squads and tanks to resolve the same tactical dilemmas and decisions that commanders faced during some of the most ferocious engagements of WWII. CoH features a fast and fluid system that is easy to learn but realistic to all of the...
Massive tank battles for the historical wargame that Eurogamers love to play! Storms of Steel! makes you a witness to the greatest tank battle in history! After their stinging defeat at Stalingrad, the Germans mass their best forces for an all-out attack against the growing Soviet bulge at Kursk. The Soviets’ network of master spies has caught wind of the...
Storms of Steel! makes you a witness to the greatest tank battle in history! After their stinging defeat at Stalingrad, the Germans mass their best forces for an all-out attack against the growing Soviet bulge at Kursk. The Soviets' network of master spies has caught wind of the German plans, and they are prepared to trap and decimate the best panzer...
Awakening the Bear is the first game in the multi-award winning Conflict of Heroes series. This series is a squad level combined arms training game used by history fans, universities, and military personnel throughout the world. This game takes you to the eastern front during Operation Barbarossa, the German invasion of Russia. Many consider this time...