A double-blind wargame published in The Wargamer Magazine #31. This corps level game of the Russian Front in World War II uses the same map as 3W's earlier Sturm Nach Osten (also designed by Coatney). The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters...
Classic F1 is a lap by lap reproduction of Formula One auto racing. The game comes with all 33 Formula One champs, as well as all the active drivers from 2019. Every year, car, and constructor for each driver is represented individually and normalized across the history of the sport so you can match, for example, Fangio, Stewart, Senna or Hamilton...
From the publisher's website: CLASSIC GOLF is a quick-play game that lets players replay actual tournaments. Here is your chance to recreate history. How would Tom Watson fare against Jack Nicklaus in a repeat of their famous 1982 U.S. Open duel at Pebble Beach? Could Tiger repeat his incredible run of six consecutive victories over the 2000-2001 seasons?...
From the publisher's website: CLASSIC HOCKEY is a game that uses statistics to rate major professional and international teams over nearly a century of organized competition. Game play is based on team statistics, but an optional box score feature lets you create both team and individual player stats. Teams are rated on offensive and defensive strength...
A dice-and-charts simulation of soccer. From the publisher's website: Time Travel Soccer is the game that enables you to match up the all-time greats in the world of soccer. Pele and 1970 Brazil, Maradona and 1986 Argentina, even the "Wee Wizards" of Scotland 1928 are available. The game is the product of over 15 years of research and development, and...
Classic Surf is an exhilarating board game that captures the thrill of competitive surfing, where every wave is a new challenge and every decision could make or break your score. Designed for 1 to 4 players, this game combines strategy, skill, and a bit of luck as you paddle, catch waves, and perform radical maneuvers to outscore your opponents. In Classic...
Book Introduction: "Classical Hack Scenarios is intended to provide historical miniature games interested in classical warfare with fast, playable, and entertaining scenarios. The scenarios themselves are designed to be used with the Classical Hack game system. Gamers can covert the lists to another system they wish with a little work on their part."...
Scenarios designed for Classical Hack or other miniatures rules. Scenarios: Heraclea Lyncestis: 358 B.C. Tamynae: 348 B.C. Chaeronea: 338 B.C. Mount Haemus: 335 B.C. Lyginus: 335 B.C. Alexander Against the Getae: 335 B.C. Alexander at Pelium (3 scenarios): 335 B.C. Alexander at Thebes: 335 B.C. Granicus: 334 B.C. Sagalassus: 334 B.C. Issus: 333 B.C....
This is a game simulating the famous cycling race "Paris-Roubaix". Each player controls a team of 6 cyclists. Each cyclist has got 6 characteristics (stamina, power,....). At the start of the race, you set their characteristics to a specific profile (total team value 110, no cyclists may have the maximum value of 5 in all characteristics). This way you...
World War II Micronaval Miniature Gaming. Uses 1:1200 or 1:2400 scale ship miniatures. Game Designer: Spencer Martin Ship Data Charts: John Hugener Game uses charts for ship classes and detailed damage locations. Players write orders for movement on paper records as well as for firing guns on targets and estimate ranges (guestimation). After all players...
Board game using 2 armies of about 30 heroes & baddies each, numbered 1-10 on one sided character cards mounted on plastic bases. Armies are set up on a hex board detailing a battlefield with terrain & buildings (printed, not 3D). Pieces move on a turn-by-turn basis and victory is achieved by finding the opposing army's chest of gold character card....