(from the coverback) English (google translation) Live a thrilling final as never Newteam SC between and FC Muppet! Now you can enjoy the strength of football in this board game as simple as exciting. Deploy your strategy, use your cards and you will get amazing goals. When all your dreams are at stake and all your team depends on you, your passion for the...
This game simulates a football match. Each player builds his own team by buying pieces until you reach the number of points determined at the beginning of the game. Each piece has a different buying value. Pieces are marked on the values of defense, attack, movement and power of the player that they represent. It possible deploy its own team in the field...
Campus Paths is a strategic simulation of university life. Players take on the role of students, juggling academics, social life, work, and wellness, while acquiring skills and filling their curriculum vitae with experiences as they prepare for their careers after graduation. A collaboration between Resolve, an applied game design research group at UNB and...
From the Rule book: Canadian Armchair Football is a game designed to test the football enthusiast while at the same time teach the novice the intricacies and strategy of Canadian football. Each player becomes the quarterback. By referring to the play book, he calls the plays using his own strategy to score points by moving the ball down the field. Although...
The players of Canadian Civil War control the government officials, interest groups, and constituencies who adhere to various schools of thought in regard to Separatism vs. Federalism. It is the interaction among players during any given turn that affects the course of the game. The game map is an abstract representation of the areas where military and...
Canadian Crucible: Brigade Fortress at Norrey, is the sixteenth entry in the Multi-Man Publishing Tactical Combat Series (TCS) depicting the Canadian defense of Norrey on D-Day +2 (June 8) against a counterattack spearheaded by Grenadiers of the 12th SS Panzer Division. One map, 560 counters, 10 scenarios including 2 campaigns. TCS 4.0 rules. The battle...
"The defence sets their formation. The offence calls the play and the dice is rolled. Was it a pass or run? Was the play successful, or was there a turnover? The outcome is determined only by the luck of the dice and the skill of the cards." In Canadian Style Football, players use dice and offense/defence cards to score a touchdown, return a punt, sack a...
Candidate is a game of politics in the modern era. Two to six players attempt to adapt their own candidate's image to correspond with the whims of the people, while preventing their opponents from doing the same. But finding out what people want can often be as difficult as providing it to them. When a player feels that their candidate is sufficiently...
Massive simulation of the battle of Cannae (216 BC) between Romans and Carthaginians. It has three maps and 1200 counters, of which approximately 800 are combat units. Roman legions are represented in some detail; each legion and wing contains 40 counters - 10 each of triarii, princeps, hastati, and velites. The sequence of play is fairly traditional....
Cannibal Collective is a party game for people who have a strong stomach. The premise of the game is simple, you have been invited to the 58th Annual Cannibal Collective initiation dinner and as part of the initiation you have to collect the very best bodyparts to comprise your meal. The first person to collect 1 of each of the 7 body part cards is the...
Cannon, Cross and Crescent A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models...