A fantasy wargame, The Beastlord involves hidden movement (using dummy counters), magic, spies, ambushes, goblins, elves and monsters of all sorts. The map shows the entire valley where the action takes place at the "strategic" level, and close-up tactical maps used to resolve the specific encounters (somewhat like Titan's main map and battle lands). The...
Beat The Bookie is the highly entertaining, sociable and strategic board and card game depiction of a day at the races. Celebrating a race days three main characters; the Bookie, the Punter and the Horse Owner, players can purchase and sell horses, win prize money and gamble on the Bookie's odds on each of the eight races at the race meet. The aim of the...
Miniature naval rules for the Age of Sail, 1775-1815. Includes die-cut 1/1200 ship counters, compass, turning and wind direction gauges, charts and battle logs. The rules include a detailed tactical ship-to-ship combat system and a simpler Fleet Engagement combat system. Ship statistics are included for America, Denmark, England, France, Russia and Spain -...
Originally published in 1976 as Yellow Submarine (Commonwealth Games), Beatles Diplomacy is a revised 2nd ed. multi-player game, which now includes solitaire rules. Volume 5 of the Battlegame series, this 52-page book simulates the career of the Beatles in the 1960s, using a Diplomacy-style game system. "This is truly a unique game, both in subject and...
The Beautiful Game is a soccer replay game that simulates the highlights of a soccer match. Each game played simulates goal chances of the teams during a match by using statistical team ratings and dice rolls. The player can play a single match, or with multiple games, simulate an entire league season. Many expansion sets of additional leagues and...
"Beda Fomm: Wavell in the Western Desert, 1941" is a complete historical wargame simulation of the Italo-British Battle of Beda Fomm, fought 5 February 1941. Company and platoon scale units, 1 mile per hex. Each game turn is 1 hour. One of GDW's Series 120 games, a line of introductory wargames spanning various historical eras. The games in the series had...
The SituationOn December 9th, 1940, the British Western Desert Force launched their first offensive of World War Two, catching the Italian 10th Army completely off guard. Although greatly outnumbered, the British dominated by outmaneuvering the Italians with their superior armored vehicles. In the battles of Sidi Barani, Bardia, Tobruk, and Mechili, the...
Fast Play Naval and Boarding Party Action for ACW Iron-Clad battles. Includes charts and rules for Boarding Parties Shore Batteries etc. For both 15mm to 25mm. While only a booklet-sized rulebook, BAPI provides profiles for most types of ironclads, monitors, and river boats. It also provides rules for damage, gun and crew losses, fire, etc. BAPI uses a...
The BAPS booklet is 75 spiral-bound pages with a card-stock cover and two, letter-sized chart cards, one for infantry actions and one for vehicles and artillery. The rules were designed for WWI to the present; however, they work equally well for any "smokeless powder" era, including the Spanish Civil War, Mexican Punitive Expedition, Spanish-American War...