"Bay of Bengal" simulates the World War II carrier struggle for control of the northern Indian Ocean. It includes the historical Japanese Indian Ocean Raid, but also examines other hypothetical options, in the period from April to November 1942. One player commands the Allied (largely Commonwealth) forces and the other the Japanese. Victory is obtained by...
The Bayonet is an army-level tabletop wargame that lets you refight the great battles of the Napoleonic era, placing you in command of entire forces — divisions, corps, and grand batteries — where timing and judgement matter more than drill. Fire combat erodes formations, but it is movement, pressure, and shock that decide the day. Columns push forward...
BCT (Brigade Combat Team): Kandahar is an operational level wargame of operations in Afghanistan during the War on Terror. One player takes the role of a Coalition Force commander, the other the role of an Insurgent Force commander. Each player must accomplish objectives within a particular region, using a range of regular and irregular forces. Player...
Beachhead is a squad-level Pacific theater wargame. Each hex is 25 yards, each counter represents 1 squad (~10 men), 1 heavy weapons team (~5 men), or 1 tank, bunker, emplacement or gun. One turn represents 10 minutes of time. The game is divided into basic and optional rules. The basic rules cover the basics of movement and direct and indirect fire. The...
Bear's Claw is two-games-in-one; featuring two separate and standalone, operational-level treatments of the German advance and the Soviet counter attack from July to August 1941 during Operation Barbarossa. Kiev-Uman covers the action of German Army Group South, from the beginning of Soviet bold counterattack on 26 June led by the Soviet South-Western...
Bear Yourselves Valiantly is the fourth rule set to feature the Look, Sarge, No Charts! rule system. BYV features dynamic mechanics that allow the players to fight the battle, not the rules. In these rules “realism” is gained through simple mechanics that stress the players’ decision making. BYV provides period feel without pages of onerous charts or...
Beast Masters is a Dice Placement Game for 2-5 Players. If you grew up playing any kind of Monster raising simulation game, you will fall in love with Beast Masters! Take the role of a young, new Beast Trainer seeking fame and fortune! Spend your time training your beast, going on adventure and confronting threats that affect the citizens of Tymuria, all...
A fantasy wargame, The Beastlord involves hidden movement (using dummy counters), magic, spies, ambushes, goblins, elves and monsters of all sorts. The map shows the entire valley where the action takes place at the "strategic" level, and close-up tactical maps used to resolve the specific encounters (somewhat like Titan's main map and battle lands). The...
Beat The Bookie is the highly entertaining, sociable and strategic board and card game depiction of a day at the races. Celebrating a race days three main characters; the Bookie, the Punter and the Horse Owner, players can purchase and sell horses, win prize money and gamble on the Bookie's odds on each of the eight races at the race meet. The aim of the...
Miniature naval rules for the Age of Sail, 1775-1815. Includes die-cut 1/1200 ship counters, compass, turning and wind direction gauges, charts and battle logs. The rules include a detailed tactical ship-to-ship combat system and a simpler Fleet Engagement combat system. Ship statistics are included for America, Denmark, England, France, Russia and Spain -...