Celles: The Ardennes, December 23-27, 1944 is a fast moving simulation of the fighting at the high watermark of the German Ardennes offensive, AKA "The Battle of the Bulge". The Germans are advancing towards the Meuse River and are running out of fuel and time to force a desperate crossing to achieve Hitler's goal of ultimate "Victory". The Allied forces...
The third game in the Shields & Swords II series tackles two unusual engagements. In both battles, the "invincible" Livonian Order - an autonomous branch of the Teutonic Knights - met their enemies atop a frozen body of water, and in both cases, they suffered a humiliating defeat. The 1242 battle at Lake Peipus was immortalized in Sergei Eisenstein's...
From the publisher's webpage: Battleship Captain is a simulation game depicting ship vs ship combat in the era of the battleship. The game covers warships produced in the pre-dreadnought (1890-1906), dreadnought (1906-1919), and World War II (1920-1945) eras, providing gamers the chance to replay a virtually unlimited number of historical or hypothetical...
The Mighty Hood II is a two-player game that simulates the main World War II battles involving HMS Hood, pride of the Royal Navy. Players maneuver their ships on the tabletop (or floor) and try and defeat the enemy through combat. The standard game covers the Battle of Denmark Strait in May, 1941, pitting Hood and Prince of Wales against the German...
Action Stations: Convoy Module. Used in conjunction with either Action Stations: Atlantic, or Battleship Captain, 3rd ed. (one of which must be owned to use this module), this module provides: a four-page rule folder (optional rules, and convoy scenarios), and 14 color, thick card counter sheets of ships from British, German, and French navies of WW2...
The game of Battleship Command allows players to take on the role of Second World war admirals commanding squadrons and fleets in the many theatres of the war at sea. The rules are designed for players to command fleets of one to 10 ships however larger actions can be fought if players wish. The rules are intended to be fast to play allowing an action to...
Battleships at War: Atlantic is a stand-alone game covering WW2 tactical level ship-to-ship combat in the Atlantic, Med, and Baltic theaters. Includes sixty ships from five nations (Britain, Germany, France, Italy, USSR), rulebook, a dozen scenarios, Reference Card, and a Convoy module, in ziplock packaging. In the old-style Minden tradition, counters must...
The Battle of Takur Ghar was a short but intense military engagement between United States special operations forces and al-Qaeda insurgents fought in March 2002, atop Takur Ghar mountain in Afghanistan. For the U.S. side, the battle proved the deadliest entanglement of Operation Anaconda, an effort early in the War in Afghanistan to rout al-Qaeda forces...
An expansion set of 16 cards introducing the private military company known as SORD Inc (Special Operations Research Development). Specializing in asset protection and recovery, SORD’s operatives are recruited from around the world and are highly trained individuals of various military backgrounds. The enemy cards in this set will push the SORD operatives...
A set of miniature wargame rules for the Ancient period, encompassing early Greeks through Norman Conquest. "Battlestandard" was designed as a moderate-complexity treatment of Ancient warfare fitting between some recent, simpler Ancients systems and the highly detailed systems that have been hobby staples for many years. The basing system is compatible...