A comprehensive, well-presented set of skirmish rules for WWII, resolving action at the individual soldier and vehicle crew member level. The designers' intent is to provide fast-playing rules which capture the spirit of ground combat. Units of both sides move in random order (determined by playing of cards), with each person able to perform two Actions...
From the back of the book: Battlegroup is a set of tabletop wargame rules for recreating the battles of World War II, with 20mm or 15mm miniatures. This is a core rulebook, detailing how to play the game, including such basic rules as Command and Control, Movement, Firing and Morale. Command and Control: The rules use a system of Orders, putting difficult...
Supplement to the Battlegroup gaming system covering the invasion of Russia in 1941 - primarily but not exclusively designed for 20mm and 15mm scales. Army lists, vehicle data and special rules for the beginning of the war on the Eastern Front, including the frozen winter battles, Russian command chaos and the swift Panzermarsch! Seven new army lists...
The next supplement for the Battlegroup World War II gaming rules covering the invasion of Poland in 1939 and France in 1940. Designed to be played in 20mm and 15mm, this latest book contains army lists, vehicle data and special rules for the first two years of the war, including France’s command chaos, the Luftwaffe's aerial superiority and the swift...
A wargaming supplement for the invasion of France, 1944. A 136 page softback reprint of the “D Day” section of the original Overlord campaign supplement. Scenarios and Army lists for: British airborne and amphibious assault battlegroups, US airborne and amphibious assault battlegroups, German atlantic wall resistance nest and Ersatz panzer. Extensively...
A softback reprint of the Beyond the Beaches section of the original Overlord campaign supplement. Includes 7 army lists: German Panzer, Infantry and Fallschirmjäger Divisions, British Armoured and Infantry Divisions and American Armoured and Infantry Divisions. Please note this is a supplement and a copy of the Battlegroup ruleset is needed to play the...
Battlegroup: Pacific War is a supplement for the Battlegroup game system, covering operations on the Pacific Theater, including Burma. It contains background and army lists (Imperial Japanese Army, US Army, US Marine Corps, Engineer, British Infantry...). It adds special rules for this theater and specific rules for the Pacific terrain. Also includes 5...
After Operation Barbarossa failed to defeat the Soviet Union in 1941, the war on the Eastern Front must continue. This time, the Germans prioritised their efforts in the south, towards the oil fields of the Caucasus region in Fall Blau (Case Blue). German and Axis armies will advance east, into the Caucusus’, along the Don river and across it to the Volga....
Eastern front, 1944... After the Battle of Kursk saw the Red Army defeat the Wehrmacht's last great offensive on the Eastern Front, the Russians began a series of large attacks and began to rapidly drive the invaders back west. The German's retreated, but their Army Group Centre put up a stubborn fight. A 173 page Battlegroup campaign supplement primarily...
The first supplement for the Battlegroup game system, covering amphibious and airborne operations on D Day and the battles inland to the Westwall of Germany. Thirteen detailed army lists including German Panzer, Eratz Panzer, Falschirmjaeger, US and British Armoured, Infantry and Airborne divisions. Extensively researched background and comprehensive...
Adaptation of the Battlegroup Modern Warfare Rules rules for the War in Angola. Differences between this edition and the previous include: The DATASHEETs are dedicated to a particular nation and date period and most of the complex statistics have been applied already, cutting down on the player’s workload. The arithmetic has been reduced to the bare...