Men of the Sword is a two-player game that represents violent clashes of small forces in the Viking Age (late 8th to the mid 11th century). These conflicts pit two warbands of five to ten warriors against each other, battling until only one warband remains! The movement, position of warriors and combat is abstract in Men of the Sword so only a small space...
This boardgame is hidden into a woollen bag. In this boardgame you can be one of the heroes of folktales. There are four characters in the game, the strong, the clever, the lucky and the good hearted. Each player chooses one character at the beginning of the game. One player can choose the same character as another player's ; in this case you replace the...
The game package includes four scripted murder mystery scenarios, all set in England between 1900 and 1920. Scenario titles are "A Death in Devon", "Death of a Train Spotter", "Return of the Flower Hunter", and "The American Cousin". Three of the cases have speaking parts for 7 or 8 characters, and allow an additional person to act as the narrator. The...
MeowMeow Mia is a social deduction game where players from two opposing factions are trying to outwit their opponents in the battle of smuggling. The notorious Meowfia is trying to smuggle contrabands to different locations in the city for a good load of fortune. However, the law enforcement has secretly planted its undercover agent in the ranks of the...
Mercenaries incorporates a mix of a tabletop game with the strategy of a deck building game. Players move around a grid while fighting monsters using cards from their hand. Be careful though, only the player that lands the killing blow gets the glory! Players must strategize when to attack, when to defend, and where to stand. Players also have to contend...
--- Theme & Setting --- An ancient entity known as Fate watches over the land of Chance. Unfortunately, the lands are swarming with monsters and there are no heroes left to save the day. Fate isn’t too happy about this and is threatening to abandon the lands it watches over. The only way that Fate will not abandon the lands is if a champion arises and...
With a core design of making your table top group burst into a fit of giggles, the game of Merch'Entice has players take turns role-playing as the Hero on a quest while the remaining players become Merchants! Each round starts with the Hero beginning their random or ridiculous quest through drawing a Quest Card; meanwhile, the Merchants, with their hands...
Merchant Trader: 1718 is an old-school style tactical solitaire board game of action and adventure, with a bit of wargame and RPG elements mixed in. An open-ended sandbox style game where you, as a merchant trader, may choose your own path. As the owner of a merchant shipping trade business in the Caribbean during the year 1718, you will hire a merchant...
Meritorious is a cross-genre tabletop game that combines mechanics from TTRPG, hexcrawl, 4X, and roll & write. Inspired by the lives of notable English kings such as Alfred the Great and Harold Godwinson, Meritorious calls on you to lead one of four noble families in a bid for the throne to an island kingdom. Welcome to a medieval world of fantastic...
From the back of the folio: Wise and beloved King Mertwig lays dying. His only children, a twin boy and girl, were stolen by gypsies long ago when they were still babies. Mertwig, desperate that his kingdom not fall into evil hands, announces a contest: Anyone who can present to him a Royal Treasure and a Royal Birthmark will be named heir! But treasures...
Metropolis is an engaging strategic board game where players navigate a dynamic world of trade, competition, and city-building. Each game cycle begins with players receiving resource and army cards, followed by a trading phase that encourages negotiation and collaboration. If tensions rise over resource distribution, players can deploy armies to seize what...
Summer 1928. Millionaire Joseph-Arthur Goldman is found stabbed to death in his daughter's studio aboard his luxurious yacht. The captain confines all the passengers to the dining room, saying the Coast Guard will soon be on board to arrest the killer. Since everyone is a suspect, they unanimously decide to solve the mystery and, to clear their names...