"Zulu!" is a Zulu Wars miniatures wargame rules booklet directly inspired by regular contributor Dan Mersey's "Well of Tarka" article that appeared in Battlegames issue 14. It just so happened that I had a participation game to run at a forthcoming show, and Dan's article, originally set in the Sudan, inspired me to pillage it wholesale and transfer it to...
Zulu Ops is a Miniatures Skirmish RPG. Players take the role of Zombie Hunters, each controlling a single character represented by a miniature, while a Zombie Master takes command of an endless horde of Zombies (also represented by miniatures). The game is played on a wargame table with terrain and objectives. On their turn, a Zombie Hunter can take a...
13 Nightmares is a solo print-and-play board game about lucid dreams, surreal experiences, and facing your inner fears. Each dream is a unique mini-game with its own rules and challenges, but they all connect through a shared hero board that develops with every attempt. Gain focus and control over your dreams with every attempt, collect objects and carry...
1490 Doom is a grimdark medieval skirmish game where players lead Doom Companies through vertical battlegrounds, fighting for survival against rivals and the rising death. Featuring brutal action-point movement, a modular 2’x2’ circular board, and campaign-driven progression, 1490 Doom blends fast tactical combat with desperate storytelling. Players battle...
Step into a world on the brink of ruin with The Fall of Rothenburg, an immersive expansion for 1490 Doom. This epic campaign is designed for both solo and cooperative play, bringing new depth and challenges to the grimdark tabletop experience you love. Key Features: Beautifully Designed Campaign eBook: Follow the gripping story of Wilhelm and his loyal...
Slip through the shadows. Raid the outposts. Save the captives—before the creeping death claims them all. The Gates of Rennes is a stealth-focused campaign expansion for 1490 Doom, featuring four intense narrative scenarios centered on Adrian, Father Gregor, and Simon, the Mute Assassin. Designed for solo or cooperative play, this expansion introduces the...
It is a dawn of aviation warfare, the Great War of 1914-18.You are one of the freshly pilots, just came from the flight school. Your expected lifespan on the front is 14 days. Will you be just another name on the tombstone, or will you became an Ace? 14 Days is a solo wargame, simplified and abstracted to the core, with low number of components, perfect...
1718: Death of a King is the second game in The Scandinavian Wars Trilogy from Pantero Games. The game is a strategic level analysis of the invasions in 1716 and 1718, with units being battalions and regiments, with a few squadrons of cavalry and dragoons thrown in. The game will use the same basic set of rules as the other games* in the series and also...
1792: La Patrie en Danger is an operational level wargame / simulation about the first campaign of the First Coalition (1792-1797) of the French Revolutionary Wars conducted by the French army against European Royalists Powers (aka Allies: Holy Roman Empire, Great Britain, Spain, Dutch Republic...). It was used for the '1992 French wargame championship'....
This book contains 23 scenarios for use with Brent Oman's Horse and Musket era rules, Field of Battle, by Piquet Sacile: April 16. Prince Eugene's first battle, where he was defeated by Archduke John. Raszyn: April 19 Poniatowski's Polish troops, with Saxon allies, try to delay Archduke Ferdinand's advance on Warsaw. Teugen Hausen: April 19 Davout's 3rd...