With Pike and Musket: Sixteenth- and Seventeenth- Century Battles for the Wargamer is a book that contains Wesencraft's 16th and 17th Century Wargaming rules plus Twenty-eight scenarios from the English Civil War. The English Civil War is not a satisfactory name as it started in Scotland and spread to Ireland before reaching England. This classic book arms...
Microgame #6 in the Metagaming Microgames series is a board game of magical combat. On a paper hex map representing an arena, players fight it out with cardboard counters. Wizards are rated for Strength, Dexterity and Intelligence and can cast various spells. Rules for combining the game with Melee are included. Included a 32-page booklet (4¼" by 7", or...
Blitzkrieg 1939: Guderian (or Blitzkrieg 1939 I) is the first game in the "Blitzkrieg 1939" mini-series - the planned series about German Armored Corpses during the invasion of Poland in 1939. It covers the most important battles fought by the German XIX Armored Corps, led by gen. Heinz Guderian, during 1939 Polish Campaign. The game uses the B-35 system...
Wolf & Raven is a 2-player cooperative asymmetrical deck-building campaign game. In Wolf & Raven, 2 players take on the two roles: one plays the Wolf and the other plays the Raven. They must pay costs for each other to hone hunting skills and overcome hazards on their journey to spot and eventually catch their prey before hunger overwhelms them. Primary...
The World at War: Europe covers WWII in the European theatre. The game works for 1 to 3 players. Each game turn takes around three months of real time. The players doesn't move counters over the map, but they move wooden cubes. The only one counters present in the game are the air fleets, fortifications and other markers used to manage countries resources...
(from LnL website:) The first downloadable expansion in the World at War system. For those new to World at War, the game simulates, on a platoon-level. The expansion contains 14 scenarios, an 8.5” x 11” map, a few new rules, a handful of new counters, and also utilizes the counters and maps from Eisenbach Gap and Blood and Bridges. Scenarios size is...
The latest release in the Real Time Wargame series of miniatures rules. This set covers the American War of Independence, and includes both Campaign & Battlefield Rules. As before, the rules are designed for 10mm figures, but can be used happily with 15mm or larger. The battlefield system uses an unusual point to point movement system, and fate cards. In...
The World Undone: 1914 Galicia covers the Galicia Campaign using The World Undone original system inspired by the late John Young’s take on the Marne by SPI. Units are divisions and smaller, turns are 1 day each, and a simple, low complexity rules engine makes it possible to simulate the entire campaign in less than 2-3 hours. Players can combine the...
The United States has the most powerful armed forces in the world. Three army corps stand ready to defend Western Europe from the red horde poised across the Iron Curtain. Armoured troops’ powerful M60 Patton tanks or state of the art M1, IPM1, or M1A1 Abrams tanks, mechanized infantry mounted in reliable M113 personnel carriers, or the latest M2 Bradleys...
World War III: British gives you seven different Formations to field in your Force. Challenger Armoured Squadron Warrior Mechanised Company Chieftain Armoured Squadron FV432 Mechanised Company Lynx Airmobile Company Medium Recce Squadron Wheeled recce Squadron Support Units A major change from Iron Maiden is that you can now take a Combat Unit from a Black...