Whistlewood Express is a two-player strategic duel (with solo mode) where you play as freightmasters delivering goods to the towns of Whistlewood. From the train car tiles in your hand you build a shared train, but you’ll fiercely compete for the most valuable station spots. Each turn you must decide whether to attach a new car, advance the whole train, or...
The White Tribe is a unique SOLITAIRE game with military and political aspects. You play the White government of Rhodesia, besieged by a Black guerilla army, using your potent armed forces to hold it back while you try to persuade your colonialist voters to compromise and move to a system of Black majority rule. The balance of military and political...
Whiteout is a solo / co-operative play miniatures game of survival while trying to achieve the government’s nefarious aims. You are challenged with completing your mission while both the enemy and the environment try their best to kill you. The game is played on a 4x6 board of 1’ square squares. The scale is abstracted and each square represents a region...
This 18-card expansion for Whitetail Wilderness: Woodland Pursuit adds more options for players to include when constructing their player deck at the beginning of the game. The cards in this expansion bring new skills and card abilities to the hunter's repertoire. They include Resilience (reclaim a card from the discard pile), Regroup (draw three cards)...
Buy peace with none. Six ready to go scenarios enabling you to refight some of the most iconic battles of the struggle. Each has a map, full orders of battle, special rules and explanations, and a brief historical summary. Designed for use with Whuppin’ Jonathon, Vandering Publication’s wargames rules for recreating land warfare in the War of 1812, but...
A smell of gunpowder Six ready to go scenarios enabling you to refight some of the most iconic battles of the struggle. Each has a map, full orders of battle, special rules and explanations, and a brief historical summary. Designed for use with Whuppin’ Jonathon, Vandering Publication’s wargames rules for recreating land warfare in the War of 1812, but...
Inside this very box is a bounty of stretch goals unlocked during the Wild Assent Kickstarter campaign. It includes two miniatures suggested and voted on by fans, two crossovers, and one very lazy squire. The Wilds is a richer and more dangerous place thanks to you, the backers, and late pledgers, who made not just this box but Wild Assent itself possible....
Wild Assent’s Shadow of the Silvestrem expansion adds new Assents and Seekers for the players to field in both game modes as well as exciting new gameplay options to add to the variety provided by the core game. It includes: 3D terrain miniatures to replace all of the obstacle tokens for both game modes (excluding the Pits). A new type of Gladiator in the...
The Daughters of Draketh adds a new narrative-based campaign to Wild Assent. War is brewing in the Wilds and the key to peace rests in the hands of the Daughters of Draketh, a secluded tribe of ashcarii dragon riders. Choose a side and adventure deeper into the Wilds than ever before, battling (or fighting alongside) new creatures and mercenaries. This...
Wild Assent is a 1-4 player miniatures board game with solo, player-versus-player and cooperative modes. Battle your opponents in the gladiatorial arenas of the Silvestrem in Wild Assent’s skirmish mode. Hunt the dangerous creatures of the Wilds, by yourself or with friends, fighting not just for survival, but to keep your expedition running. Regardless of...
Waterways of the Wilds adds 28 new miniatures, including the massive XL Slithering Devourer and two new Assents/Seekers. It also adds a new double-sided gameboard with two different maps, each with their own terrain with unique effects. As per usual, there will be new scout cards, creature and wild creature cards, etc so the miniatures can be used in both...