Sludge encourages players to build grim fantasy armies using various historical miniatures. The rules represent a black powder age with a fantastical emphasis on powerful knights and dark magic. Battle hardened line infantry will form the backbone of an army. These core troops are supported by noble knights and strange magicians. Sludge is an invitation to...
Smooth & Rifled: American War of Independence is a supplement for Smooth & Rifled It adds some extra rules and army lists for the Americans and their French ally, the British. Tomahawk - 10/X means that if used as a missile weapon is a one use weapon. The figure can subsequently recover his tomahawk if the launch was successful. Removing the weapon takes 1...
Smooth & Rifled: In the Dark Continent. Includes list and additional rules to play in the pre-colonial age in Africa, the European explorations and the tribal wars in the Dark Continent. ADDITIONAL RULES: Assegai - Assegai was a light spear used for a softening range attack. It can be thrown without penalty for movement only before a charge (max range 8cm...
Smooth & Rifled: The American Civil War is an ACW supplement for Smooth & Rifled It includes additional rules and army list for the Union and Confederacy. ADDITIONAL RULES Bayonets - Re-loading a Muzzle loading musket takes longer if bayonet is fixed. Add 1 to re-loading time when bayonet is fixed. Miniatures are supposed to start the game with unfixed...
The French and Indian War supplement for Smooth & Rifled Includes special rules and army list for the British, French and Indians. ADDITIONAL RULES Scalps - Taking a scalp from a out of com-bat figure (the looser in a melee) takes 1 action. Each scalp counts 1 point for Morale Value. Tomahawk - 10/X means that if used as a missile weapon is a one use...
The Napoleonic Wars is the first Napoleonic supplement for Smooth & Rifled. It includes lists for France, Austria, Prussia, Russia and Great Britain. Spain, Portugal and Italy are included in the second supplement. ADDITIONAL RULES Bayonets. Re-loading a Muzzle loading musket takes longer if bayonet is fixed. Add 1 to re-loading time when bayonet is fixed....
Smooth & Rifled: The New Zealand Wars includes additional rules (Maori, Tupara...) and lists to play the New Zealand Wars (early War). ADDITIONAL RULES Maori Leaders - Maori chieftains were better, more inspiring leaders than their British counterparts. But without formal discipline Maori were more dependent on their leaders. With the loss of a chief a war...
Smooth & Rifled: The Napoleonic Wars - part 2. The Peninsula Second Napoleonic supplement for Smooth & Rifled. With Spanish and Portuguese armies. ADDITIONAL RULES Bayonets - Re-loading a Muzzle loading musket takes longer if bayonet is fixed. Add 1 to re-loading time when bayonet is fixed. Miniatures are supposed to start the game with unfixed bayonets....
SNAPPY NAPPY by Russ Lockwood: Simple, subtle & ultrafast Napoleonic Rules for 2 to 20 players. Simple, yet subtle, rules for multi-corps actions. Step by step introduction for those new to Napoleonic wargaming. Morale based (no figure removal) for fog of war. 1 vol, 60 pgs. 2009 HOPEWELL, OMM PUBLISHING SNAPPY NAPPY is designed for running any Napoleonic...