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  • “As a consequence, carrier battles were risky, unstable affairs that hinged on striking effectively first. To do so, a carrier force had to locate its adversary before it was detected itself, or not long after.” – Robert C. Rubel, Deconstructing Nimitz’s Principle of Calculated Risk This is an expansion to my ruleset There's The Effing Scheer, which allows...

    • “Ship unmanoeuvrable. We shall fight to the last shell.” – Vice-Admiral Günther Lütjens This is a scenario for my ruleset There's The Effing Scheer, and its expansion Striking Effectively First, which allows you to wargame early- to mid-war WW2 naval combat. I really enjoyed researching, writing and playtesting this scenario. And it is a very challenging...

      • “The most dangerous moment of the war, and the one which caused me the greatest alarm, was when the Japanese fleet was heading for Ceylon and the naval base there. The capture of Ceylon, the consequent control of the Indian Ocean, and the possibility at the same time of a German conquest of Egypt would have closed the ring and the future would have been...

        • “In a dive-bombing attack, it’s not just a case of getting one plane or ten or even fifteen. You’ve got to get them all, you can’t afford to get hit.” – Lieutenant Commander Elias B. Mott, Gunnery Officer for USS Enterprise This is a scenario for my ruleset There's The Effing Scheer, and its expansion Striking Effectively First, which allows you to wargame...

          • On the eve of the critical battle of Santa Cruz, in which the Japanese ships outnumbered ours more than two to one, I sent my task force commanders this dispatch: ATTACK REPEAT ATTACK. – Admiral William Halsey This is a scenario for my ruleset There's The Effing Scheer, and its expansion Striking Effectively First, which allows you to wargame early- to...

            • Max. játékosszám: 2
            • Min. játékosszám: 2
          • The famous battle at Hoovers Gap started a legend for Wilder's Brigade. Like all legends it was subject to many stretches of the truth. Uncovering the story has taken some time, reading battle accounts, sorting through many inconsistencies. As with all battles there is much confusion, soldiers recall their perspective which may be clouded by many factors....

            • Max. játékosszám: 4
            • Min. játékosszám: 2
            • Ajánlott életkor: 12+ éves
          • "They Fell Like Stones: Isandlwana" is a solitaire tactical simulation of the January 22, 1879 battle. You control the British Imperial forces and solitaire rules govern the Zulu side. As the Imperial commander, you must array your forces as best you can to meet the Zulu attack. Several scenarios are available including the full use of Glyn's Detachment...

            • Játékidő: 120 perc
            • Min. játékidő: 90 perc
            • Max. játékidő: 120 perc
            • Max. játékosszám: 1
            • Min. játékosszám: 1
            • Ajánlott életkor: 12+ éves
            • Komplexitás: 3/5
          • The Thinning Veil is a player solo or co-operative board game of horror fantasy inspired by Celtic mythology and Irish legend. It can be played as a narrative based progressive campaign across many scenarios or as one shot games from the Game Night Scenarios book. This gives players the option of an adventure game format or a dungeoncrawl experience. This...

            • Játékidő: 300 perc
            • Min. játékidő: 60 perc
            • Max. játékidő: 300 perc
            • Max. játékosszám: 4
            • Min. játékosszám: 1
            • Ajánlott életkor: 14+ éves
          • Third Option is a solitaire game played on a mission mat where the player selects, deploys, and maneuvers teams and assets representing U.S. clandestine services with an emphasis on paramilitary operations against adversaries around the world. A “Phase” system is used along with dice, cards, and counters to play out varied missions. The world map is...

            • Játékidő: 90 perc
            • Min. játékidő: 20 perc
            • Max. játékidő: 90 perc
            • Max. játékosszám: 1
            • Min. játékosszám: 1
            • Ajánlott életkor: 14+ éves
          • This Is Not A Test is a skirmish miniature game with a post-apcolyptic theme. The website notes: Greetings wastelanders! If you’re just tuning in, my name is Johnny Atom-Bomb, your humble host broadcasting live from Old Line Radio, the Tri-State Wasteland’s only radio station, excepting derelict government civil defense broadcasts or other dubious...

            • Játékidő: 90 perc
            • Min. játékidő: 60 perc
            • Max. játékidő: 90 perc
            • Max. játékosszám: 2
            • Min. játékosszám: 2
            • Komplexitás: 3/5
          • Absolutely Dangerous: The Big Book of Relics, Robots, and Other Deadly Technologies is an expansion for This Is Not a Test', a 28mm wargame set in a post-apocalyptic United States, where warbands fight for survival, power, and greed. A celebration of the hubris of man and the danger of technology run amok. It features: Full Robot Warband Rules: own full...

            • Játékidő: 90 perc
            • Min. játékidő: 60 perc
            • Max. játékidő: 90 perc
            • Max. játékosszám: 2
            • Min. játékosszám: 2
          • The Big Book of Scenarios is packed with 20 scenarios written by some of the best fans in the world. Created as part of the This Is Not a Test (TNT) Scenario Community Challenge, these scenarios in this book were deemed the best of the best and are now ready to challenge your warbands. Featured scenarios include: Rad Roach Roundup (First Place Winner) –...

            • Játékidő: 90 perc
            • Min. játékidő: 60 perc
            • Max. játékidő: 90 perc
            • Max. játékosszám: 2
            • Min. játékosszám: 2
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