STATIONS MANNED AND READY II IS A SET OF NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT This file is a set of PDF files in a Zipped Folder, and is for use as support material when playing SMR II, which is required to make use of these files. The Documents is the Zip folder are: Game Template Booklet Ship Data Description Booklet...
With Fuel For War, the Clan chiefs set Europa ablaze. They may stay in the Conclave to accrue more and more power, but can leave for the frozen battlefields, bolstering their army and boasting an incredible strength. However, should they stay too long in their seat, they will find only ashes. —description from the publisher Fuel For War gives you access to...
Trade the Diplomacy cards from the Peace With Wolves expansion to benefit from other Clans' technologies. Alliances make everyone stronger, but do not forget betrayal is one-sided. This expansion also contains a new game mode: the Alliance mode for 2-3 players. —description from the publisher Peace With Wolves includes a set of Diplomacy cards for all...
With Spark of Hope, you'll be able to use mobile structures, the Caravans, to make your Clan stronger and more influential. Have your Caravans evolve each turn to gain even more adaptability. But beware, only Careeners can build them, and they will certainly remind you of what you owe them. —description from the publisher Spark of Hope is all about a new...
Steel Front: Sherman 1944 is a solitaire wargame that puts you in control of a Sherman tank during the Battle of France in 1944. As the tank crew, you'll face off against a game-controlled German side, utilizing a mix of strategy and luck to overcome the challenges presented by the enemy and the environment. The game features maps that vary in layout and...
In the near future, in the wake of crippling solar flares, the remnants of humanity fight for resources, order, and sometimes glory. Steel Rift is a fast paced skirmish game featuring highly configurable mechs called HE-Vs. Played on a 3’ x 3’ table, it’s easy to set up almost anywhere. Customize your HE-V loadouts and hit the enemy hard in a fast-paced...
Having survived tremendous upheaval following sudden, cataclysmic solar activity, forces still left on Earth and around the solar system vie for control of resources, land and technology. Pressing out from their makeshift refuges, armed with giant mechs, the remnants of human factions forge new alliances and wage war to survive what might be lurking just...
My Lords and Ladies, welcome to the world of Steel & Steed. Within this book you will find the rules to help you create a knightly tournament worthy of a noble such as yourself. It is here that you will be given the tools to create one day competitions, large events testing the skill and merit of the bravest of knights or even run an ongoing campaign that...
Steve Jackson's SORCERY! The Boardgame is a fantasy co-op adventure of exploration, tactical combat, and decision-making set in the SORCERY! universe. The game takes a band of unusual heroes through the unique lands of the Shamutanti Hills, revisiting all the iconic locations and enemies of the choose-your-own-adventure book classic, adding and expanding...
In The Stones of Nuria, up to 5 players take on the role of aspiring heroes. Another player can (but does not have to) take on the role of the Dark Master to put obstacles in the way of the group of heroes and take command of the hosts of evil. In each game, the heroes delve further into the forgotten history of the kingdom of Nuria, uncover the secrets of...
"Stonewall" Jackson's Shenandoah Valley Campaign consists of a set of divisional level miniature wargame rules and a highly political campaign system. The players all play on the Union side, in the positions of Banks and his divisional commanders. The campaign system is designed to generate battles, either by player initiative or automated Southern...