When I wrote Kalashnikov Tribal Multi-Battalion rules, I integrated logistics, but hopefully in a ‘simple’ manner so they don’t get in the way but are a necessary part of your planning. The obvious next step was bringing things together to try and show the entire logistic tail. Now I don’t want to get into the whole economic side of it. There are board...
My aim with these rules was to create something which allowed you to fight larger battles, where each base is a battalion. The rules cover the period pretty much from the development of the magazine rifle onwards, but you can doubtless fudge that. The aim is to allow you to fight several different sorts of game. Yes you can have the clash of regular...
The kamikaze attacks -- deliberate mass suicides that turned aircraft into devastatingly effective guided missiles -- were a unique phenomenon of World War II. In the closing months of the Pacific conflict, the desperate but indomitable Japanese command formulated a last-ditch equation: one plane could equal one ship. "Kamikaze" is a two-player wargame...
Strategy & Tactics magazine #41. "[A] tactical level simulation of armored warfare as it was in the period 1937-1940. Conflicts represented took place in the Spanish Civil War, the Battle of Khalkhin-Gol, the Russo-Finish War, and the early stages of World War II. Armies represented include the British, French, German, Czech, Finnish, Russian, Japanese...
Cartaventura is a collection of narrative card games with immersive scenarios and multiple endings! Players build their adventure using cards that offer a variety of options. Cartaventura features games set in different eras, each faithfully and faithfully recreated. Players are immersed in history thanks to rich scenarios and watercolor illustrations, in...
In Kashi, each player uses members of various ganas to build temples to lure lord Shiva back to the city. The game plays out on a small game board representing the map of city Kashi and its temples. On their turn, a player may discard a virtue card to move to the corresponding zone, place a card on the region they are currently located, build a temple by...
Follow Japan history between 10 chapters (10 independent games with the same material). Each game is based on one different character. Chapter 0: Tutorial; Player: 1 to 5; Dificulty: 1/6; Game mechanic: Card battle Chapter 1: Tutorial; Player: 1 to 5; Dificulty: 5/6; Game mechanic: Cooperative, Memory Chapter 2: Tutorial; Player: 1 to 5; Dificulty: 3/6;...
A coin from a legendary treasure has just appeared, proving that it is not a myth and only you can find it. There were a lot of temples dedicated to worship the sun, but there was a special one from the Kalinasu civilization that worshiped the moon and housed a treasure full of coins made with a special metal that fell from the sky during the full moon....
In Keystone: North America, you and your friends will take on the role of biologists and work to build an interconnected ecosystem through the careful placement of cards. Use skills, introduce important Keystone animals, and perform wildlife research to maximize your points. Keystone: North America (Second Edition) offers multiple ways to play, updated...
Immerse yourself in the beauty of North America's coastlines in the Coastal Expansion for Keystone: North America. Encounter 28 captivating new species and explore exciting new game mechanics that will challenge even the most seasoned biologists. Dive deep into the narrative with a brand-new field journal containing 10 solo and co-op story scenarios, each...
"Kharkov: The Soviet Spring Offensive 12 May to 21 May 1942", is a brigade/Division level simulation of the Spring 1942 Soviet strategic offensive. The Second Battle of Kharkov or Operation Fredericus was an Axis counter-offensive in the region around Kharkov against the Red Army Izium bridgehead offensive conducted 12–28 May 1942, on the Eastern Front...
Khârn-Âges is a Fantasy skirmish miniatures wargame in which you lead a Spearhead (name given to your team of miniatures). These Spearheads are composed of anthropomorphic animals of 54mm (this is a guideline, many species are larger, including Tembos that sometimes reach 170mm!!!). The same miniature can correspond to several profile levels, and you can...