The Synod was satisfied, despite the nominal loss of ships and money, that the Terran Alliance had sustained enough damage during the conflict to effectively contain it for the time being. Distracted with numerous wars and encouraged in their complacency by a seemingly contained Terran menace, the Synod has turned to other more pressing conflicts in other...
The Terran portion of TEF5 is split between the Legions and the Marine Corps. The Legions prefer fast heavily armed hover MBTs and APCs supported by VTOLs and powered armor. The Marine Corps has discovered that units composed mostly of mecha and powered armor are able to drop from orbit and take spaceheads where necessary. Once the spacehead is established...
The Desolate Waste Campaign is a post-apocalyptic, science-fiction campaign designed to be used with a slightly modified version of Gruntz where we make extensive use of the specialists, commanders, and monster rules to allow for a more nuanced skirmish style game. A basic person or Crew Member will use the Gruntz specialist template with scout level...
It has been twenty years since the first, savage wars against the Synod of Worlds. The Terran Alliance has grown much in the last two decades of relative peace. Former Synod worlds within the sector have joined with us and our allies. Members of the Preservation Society have flocked to our banner and provided a desperately needed resource of information...
The Qetesh Gate system has fallen and given us a valuable foothold into this sector. The next planet in the local jump chain is called Pathu Bahli and is a major mining and transportation hub in this sector. Normally a gate system would be the linchpin of a sector but Pathu Bahli is home to a Division of Galax Interstellar and it's corporate headquarters...
The Chang Er system lies at an important jump nexus and must be secured. The populace is not affiliated with the Synod of Worlds and presents us with an opportunity to win over some allies in this long war. The xeno-liguistics and xeno-sociology advisors to the fleet have entered into a limited dialogue with the leaders of the Chang. The Chang are a...
On May 15th of 2052 elements of the 15th MEU(SOC) landing battalion dropped onto the planet designated as New Pallas to take out a Consensus command facility. The drop went according to procedure and the combined Marine / Chang strike team hit the Consensus facility just before local nautical twilight. Chang units hit the perimeter while Marine elements of...
Work hard, build a career, save in order to ensure a prosperous life for your family - this is the path that you have been recommended to follow. But if you stole a treasure, wouldn't the result be the same with much less effort? During your journey, you hear of dungeons, filled with treasures, guarded by golems who tirelessly patrol their dark corridors....
Guardians of Fire is an immersive combat exploration game for 2-5 players set in mythological ancient Persia. It challenges 4 Heroes in chronicled adventures against the Angra Mainyu, the source of all evil. The game system is an RPG / Dungeon-Crawl. There are six missions, and after each event, each player can improve their abilities and get more gifts....
Having vanquished foes abroad, Parsa returned to his home city of Shiraz only to find it in the clutches of terror. Once vibrant and lively streets became dark and deserted, people shut in their homes, trembling in fear. Many houses stand empty; their denizens vanished into the night under the full moon. Parsa's duty as the city watch commander is to...
The Temple of Yazd was sealed by the Priests of the Order. Hormozan and his brothers in faith ventured inside and were ambushed by the two mighty Arch Daevas: Akvan the first chosen of the Ahriman, God of darkness, and his bodyguard Savul. Facing certain disaster, the only hope for the Hormozan was to call upon two goddesses: Mithra, the Divine Justice...