In the world of Dusk Runners, the post-apocalyptic future is intertwined with the ancient past. In the shattered world, the night advances slowly but unstoppably, hiding bloodthirsty monsters in its darkness. The survivors defy the night in various ways, but the bravest are constantly on the move, fighting on the edge of day and night to unravel the...
The story so far... The year is 1947. The war that started eight years ago with Germany invading Poland isn't over. The conflict has long since spread worldwide. Other than the three great blocs, there are but a handful of countries left hanging on to relative neutrality. As the conflict grew longer, old alliances were broken while new ones were formed....
An expansion for Dutch Resistance: Orange Shall Overcome! This expansion adds 2 extra scenarios, extra cards for the different decks in the game including one extra character card for each character, and many modules to adjust the game to your liking. These modules include different upgrades, for example, stronger Morale Action tokens, a higher maximum...
This expansion introduces a new one-vs-many mode to Dying Light: The Board Game, which can be played up to 5 players, and which has one of the players become the Night Hunter, a powerful, constantly mutating Infected whose goal is to take down the Runners. Included is a set of Night Hunter miniatures, more Exposure, Weapon, and equipment cards for the...
This expansion includes a 24 cm tall Windmill miniature, a new Power Station building, a dedicated scenario in which the Runners have to reach the top of the Windmill before the bandits while being chased by hordes of Infected, Ledges—a new environmental feature that expands upon the core Parkour rules—fall damage mechanics making use of Soft Landing...
A game that appears to have been inspired by Zocchi's Battle of Britain (and to have borrowed a bit from the former game as well.) This game uses 10 minute turns, approximately 5 mile hexes, and units representing Gruppen (27 planes) and Squadrons (12 planes). "The game places you in command of the forces which took part in the original campaign . . ....
Take to the skies over Germany with the West Germans and British in the Luftwaffe and RAF pack. Featuring aircraft such as the Panavia Tornado, the F-4F Phantom, the Jaguar A, this pack expands the fight to feature the plight of the RAF and the Luftwaffe in the 1980s. This set contains: This set adds 54 cards and 50 counters to your Eagle Leader game...
The pilots of the Hellenic Air Force were charged with defeating the Soviet Black Sea Fleet. With a mix of American aircraft from across three generations of jet fighters (Including the F-102 Delta Dagger, the A-7H Corsair II, and the F-16 ), the Greeks had their work cut out for them. This set adds 54 cards and 48 counters to your Eagle Leader game...
During the 1980s, the Italian Air Force was one of the most capable in NATO. Flying the Panavia Tornado IDS, as well as the A-11 Ghibli and older aircraft such as the G. 91, the Italian Air Force found itself split between helping the Greeks on the Mediterranean front and NATO in Germany. The Italian Air Force also fought the Libyans and Syrians. Take to...
In the Eagle Leader timeline, France maintained their unusual separation from NATO, but as the situation on the ground worsened, the French government felt compelled to intervene. While most of NATO’s Air Forces flew American aircraft, or at least used American weapons, the French had their own capable aerospace industry. This set adds 56 cards and 88...
NATO never fights alone. Even the smallest nations of NATO have well-trained pilots and capable aircraft. In the Minor NATO pack, you’ll gain access to seven new nations, each with a distinctive aircraft. The Dutch bring F-16s for multi-role work. The Norwegians bring nimble F-5s, while the Portuguese bring heavy hitting A-7 strike aircraft. The Danish fly...