Like the basic game, the campaign is designed for 1-3 players and includes a total of 4 new break-ins. These are connected to each other by content and your gang of thieves gains more experience with each break-in. You also have the opportunity to buy new tools and to prepare yourself with your loot. This game is to help the small game stores through...
Rollo (P1) is a promo card for CloudAge, first given with preorders of the game. Playing with the Promo Card "Rollo": Rollo is the only project card you can play by paying metall and 2 project cards from the hand. Rollo will produce every round in the production phase a project card (draw 1 project card). Rollo is not meant to be part of the campaign - so...
In the Cloud Kingdom, monsters are getting out-of-hand, and your group of adventurers has been called on to clean up the kingdom! Starting off with just some health and mana, you drop through the clouds, fighting monsters, collecting loot, and hoping that you gain that all-important parachute before you fall off the final cloud! The gameplay is easy to...
Clouds of Smoke is a historical wargame for two or more players. All main factions since the 17th century until the Napoleonic Wars. Quick games: huge battles in 2-4 hours Compatible with all base sizes Fine balance Historically accurate Concise and simple ruleset Diverse scenarios Suitable both for narrative and competitive games User-friendly army...
Clouds of War is a single-player card game that simulates the career of a pilot during the Great War. The components consist of 54 cards and a printed map on which the player tracks their progress. The goal of the game is to become an ace and earn enough Prestige points to finish the game as a heroic figure. Cards have multi-use and with them all...
CO-OPS was imagined by three graduates of the special military school of Saint-Cyr (General Saint-Hillier class, 2015-2018). Designed as part of the simulation courses to provide a training tool for future section leaders, the game emphasizes cooperation between players against an enemy played by the game itself. Each player takes the lead of an infantry...
This volume contains “ship cards” for the rule set Coal & Guns!. In order to play with them you need the basic rulebook. Coal & Guns! is a three-dimensional tactical naval wargame for the era of the so-called "Pre-Dreadnought". Above all, it wants to be a very simple and fast way to arrange on the table some models of those picturesque ships that marked...
Coast Watchers takes you into the World War II South Pacific’s struggle between Allied intelligence teams and Japanese security forces. Standup blocks hide coastwatching stations, guerrillas, refugees, and stranded Allied crew. Facedown counters hide the buildup of Japanese forces, which the coastwatchers seek to observe and report to headquarters. Other...
This is a roll & write game. No map or counters are required. Coastal Raiders WW2 is a scenario-driven operational board game simulating coastal strike missions conducted under escalating enemy response. Players manage limited resources, mounting operational friction, and mission timing, while attempting to achieve scenario objectives and extraction...
Cobra - Game of the Normandy Breakout , is a regimental/divisional scale simulation of the allied break-out from the Normandy peninsula in the summer of 1944, which culminated in the encirclement of some 160,000 German troops in the "Falaise Pocket." Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2...