This is a one-off scenario based on the US Marine Raiders and Parachutists attack on the Japanese held village of Tasimboko during the Guadalcanal campaign. Like their predecesors before them near Tripoli, lead Edson's Raiders in seizing critical Japanese supplies or defend the village as the IJA from these pirates! The scenario is designed to be used with...
Capturing Caesar’s Camp is a Pint-Sized campaigns for Chain of Command, designed to be played using the campaign handbook At the Sharp End and the Blitzkrieg 1940 Handbook. A thirty-two page PDF, Capturing Caesar’s Camp contains an overview of the events of May and early June 1940. as the German panzers dashed across Northern France and the Low Countries...
The book is a 120-page handbook that provides comprehensive coverage of the campaigns in Malaya, Hong Kong, Burma and the Dutch East Indies. Included is an historical overview of the campaigns, as well as a whole raft of new rules to cover the events and terrain in the Far Eastern Theatre. The handbook includes nearly fifty individual army lists with...
From the designer: "World War II, “Bug Hunts”, Colonial Wars, Vietnam, “B” movies, and Al Capone. What do all these things have in common? Heavy firepower. Whether you're patrolling the front lines, leading a gang of survivors in a "dark future" wasteland, or rooting out Zombies, yes, Zombies, CHAIN REACTION provides the rules. Any combat that involves...
Chainmail is a medieval miniatures wargame created by Gary Gygax and fellow Lake Geneva Tactical Studies Association (LGTSA) member Jeff Perren, a hobby-shop owner with whom Gygax had become friendly. The game was first published in 1971 by Guidon Games. That first edition also included a fantasy supplement, and is one of the oldest sets of rules for...
The Champions Combat System is a rules engine used by a variety of arena combat board games, created by Dan Piché and published by Faceless Publishing. In games using this system, each player controls a champion and a number of associated reinforcement in battle. Players can battle one-on-one or in teams, and the side with the last champion standing wins....
Everything changed in that faithful night as the gates flickered with an ear-battering hum every soul could hear, opening a way to the forgotten land of Aer. This the last place between the realms offering fertile land and ancient treasures. Yet unexplored and dangerous, the future of your people lies there. Gather your bravest Champions and become the...
Champs de Mars - Napoleon's Battles is a series of modules that details the land battles of the Napoleonic and French Revolutionary Wars. It provides the Orders of Battle and maps of the large battles as well as the smaller combats of an entire campaign, as well as the odd battle that were fought on the periphery of the main theatre. Designed to be a...
Champs de Mars - Napoleon's Battles is a series of modules that details the land battles of the Napoleonic and French Revolutionary Wars. It provides the Orders of Battle and maps of the large battles as well as the smaller combats of an entire campaign, as well as the odd battle that were fought on the periphery of the main theatre. Designed to be a...
Russian General Barclay de Tolly on the evening of August 18, 1812 decided to pullout of the battle of Smolensk and continue the retreat to Moscow. The Russian army got lost, and did not get far before the French advance guard found the rear guard of the Russian Army near the villages of Valutino, and Valutina-Gora. This is a scenario booklet for Charge!...