The Battle of Antietam was the single bloodiest day in American military history. It was fought with a ferocity unsurpassed by anything the men who battled there encountered before or afterwards! Recreate the struggle to contain the Confederacy’s first invasion of the north. These scenarios are designed to be used with almost any American Civil War...
Breaking Iron is a set of six scenarios focused on Operation Cedar Falls. Launched in January of 1967, it was the first multi-divisional operation for the US Army in Vietnam. The goal of the operation was to destroy a large Viet Cong base in an area to Northwest of Saigon known as the Iron Triangle. The 120 square miles of rugged jungle was a staging...
publisher's description Breaking the Chains (BtC) simulates a hypothetical future military conflict over the South China and East China Seas around the year 2021. Conflicting claims of sovereignty have roiled those "near seas" since the Cold War. After decades of patient diplomacy, Beijing's new navy could offer military options for finally asserting...
South China Sea (SCS) provides an integrated political-military simulation of near future contention and conflict around the South China Sea. Players take on the roles of China, the United States, Malaysia, the Philippines, and Vietnam. They simulate current political tensions through card play and structured negotiation keyed to real world events in an...
Breakpoint is a cooperative tactical board game for 1–4 players, set in a harsh post-apocalyptic world. The game emphasizes precision, planning, and team coordination as players face a series of increasingly demanding combat waves followed by a final boss encounter. Combat in Breakpoint is entirely deterministic: the game uses no dice and no cards....
An abstracted regimental level game about the British (and Sepoy) battles against the Sikhs and their potential Afghan and Kashmiri allies in the Punjab. Bi-monthly turns in the less scorching fall-winter-spring months. Point to point operational map with optional hexagonal tactical battle maps, including Kangra Fort - never previously taken, even by...
From the Box: In space combat, you never see your opponent until it's all over, if even then. With acquisition and tracking ranges measured in tens of thousands of kilometers, to human eyes the people that are trying to kill you are not even a speck. But they can hurt you, even though you can't see them. Precise laster arrays and big particle accelerators...
Bring Guns to Bear (BGB) is a simulation of modern era (WWI & WWII) tactical naval combat. [All game files available below: Rule Book, Player Aids, Ship Database.] SCENARIOS AVAILABLE UNDER 'VARIANTS' FORUM. Simple rules are employed for fast play while still retaining the essence of ‘big gun’ naval surface engagements. Typically, up to 14 Individual ships...
There are new game mechanics for Flyers, Exotic Cavalry, Beasts of War, and Magic! This has the most robust Magic rules and Spell lists of any skirmish game with over 60 Spell effects and dynamic Magic rules to bring your games to life! New Traits – Over 275 new Traits to allow Players to create any Fantasy troop or monster type they can imagine! New Trait...
Contains 10 War of Independence Scenarios with full color maps and packed with high quality wargaming photos and stunning uniform paintings by the late Bob Marrion. 72 Pages The Assault on Dorchester Heights, 6th March 1776 Pell's Point, 18th October 1776 Bennington, 16th August 1777 Whitemarsh, 7th December 1777 Briar Creek, 3rd March 1779 Stono Ferry...