A unique combination of a detective board game, escape room and film. The game is intended for a group of 2 to 6 people, but it is also possible to play alone. In the game, we play the role of secret agents and have to stop dangerous members of the Black Fox organization, whose operations threaten global security. In the game, we have access to the...
Big Chain of Command 2 is a complete tool box for creating and playing larger games of Chain of Command, be that with more figures, more player or both. Big Chain of Command introduces some revolutionary new concepts to Chain of Command which allow larger games and the introduction of a higher level of command. The HQ now runs the battle using a system of...
Basic Cowboys and Indians game from Crunchy Frog, part of the 'Big Damn' series of games. Includes cardboard cut-out figures, but can also be played with plastic Cowboy & Indian figures. Simple combat mechanic results in a quick, bloody battle; Basic game doesn't take terrain into effect so movement is based on an included 'ruler' which determines how far...
Biomes of Nilgiris is a board game in which players venture into India's surreal Nilgiri biosphere, teeming with unique flora and fauna. As conservationists — ecologists, photographers, and citizen scientists — they aim to discover new species, address ecological issues, complete conservation missions, and earn ecology points. Players collaboratively adapt...
Biomes of Nilgiris is a board game in which players venture into India's surreal Nilgiri biosphere, teeming with unique flora and fauna. As conservationists — ecologists, photographers, and citizen scientists — they aim to discover new species, address ecological issues, complete conservation missions, and earn ecology points. This expansion introduces new...
Biomes of Nilgiris is a board game in which players venture into India's surreal Nilgiri biosphere, teeming with unique flora and fauna. As conservationists — ecologists, photographers, and citizen scientists — they aim to discover new species, address ecological issues, complete conservation missions, and earn ecology points. This Expansion includes 6...
Birds of Prey (BoP) 2.0 features a radical way of representing modern jet fighter aircraft flight & maneuvering in a wargame that is every bit as revolutionary as 2008 Birds of Prey's PHAD and 3-dimensional movement grid system. It arises out of the extra capability that players will get in gameplay using the E6B analog Flight Computer that we've designed...
Bireme & Galley covers naval combat from ancient times up until just before ships started mounting cannon (the subtitle is "Naval Warfare, Egypt to Lepanto"). The 99-page rulebook includes 31 pages describing the various kinds of warships in common use in ancient and medieval times (with many drawings), 12 pages of ship data tables, and the remainder the...
"Birth of a Nation" first published in The Wargamer Magazine (#18) Jan-Feb 1982, is a two-player company level wargame simulation of the battle of Freeman's Farm (Saratoga), Sept. 19, 1777. Points are awarded to the British player for Victory point hexes occupied and for un-demoralized units. The number of points gained determines the level of victory for...
Chang Lei’s Birth of the PLA Navy features surface and air battles off the coast of China during the early days of the People’s Liberation Army Navy, from May of 1950 to November 1965. It includes twenty-two historical and hypothetical battles between Communist Chinese and Nationalist forces, with a few involving the US and UK. The battles were fought with...
Step into the tumultuous era of the mid to late 19th century, where the fate of Europe was forged in the fires of war. Bismarck’s Wars offers an immersive wargaming experience that brings to life the strategic brilliance and military innovations of the period leading to the Franco-Prussian War. This comprehensive rulebook is designed for both seasoned...
Bismarck recreates the British hunt for the German battleship, Bismarck, in 1941. Players are operating blind and are attempting to find (in the case of the British) or avoid (as for the Germans) each other, as the locations of each player's ships are hidden from each other. Searches are conducted à la Battleship by calling out target locations that search...