This is a turn based, computer-aided, hybrid boardgame. Played by email and 100% computer-moderated, it needs however a Game Master to enter the players moves, manage the correspondence, answer the questions, and so on. Although you can play it with paper and pencil only, the moves are usually entered by the players thanks to a free client program, in...
Become the greatest advertising mogul the world has ever seen! This is advertising folks! It's all about the cash! Be risky! Be bold! Be innovative! Do whatever it takes to sell your product! We provide you with ad slogans and a list of products... and all you have to do is pick a slogan that sells one of four possible products! And whenever someone...
In a realm where steam-powered inventions reign supreme and visionary tinkerers are prized for their craft, mechanical prowess and creative ideas are the currency of progress. Here, the ever-turning gears of industry spur enterprising minds to bring new ideas to bustling Workshops. Groundbreaking discoveries are made through meticulous tinkering in these...
Publisher's summary 人外の代理人 (Jingai no Dairinin) Agent of Evildoers is a social deduction game to deal magic stones containing magical powers as the agents of evildoers. The game is comprised of only one round. During each turn, you can only replace magic stones once. The victory conditions vary for each player and only one player wins. Make deductions...
Agree to Disagree is a party game that makes it fun to disagree! The game includes a unique component which transforms the dreaded confrontation into a friendly connection. Find somebody you disagree with and score points! Find somebody you agree with and high-five you have found some common ground to chat about later. Each round there is a moderator who...
Positive, uplifting entertainment: part icebreaker, conversation starter, "getting to know you" tool, team building exercise, communication skills builder, teaching aide, therapeutic intervention, tournament, coffee table book, one small part game, and one big part cooperation made simple and fun. Agreed the Tournament of Enlightenment: A unique play...
Ah é, né? is a card game for 3 to 5 players where the most important is to create the most creative history. Each player has a hand of cards showing, each, a different object or person. Each round one card is opened in the center of the table and, starting with these card, each player in sequence must continue a history adding one of the card he hold in...
User summary AHHBANG! ("AHH!" is sound of a zombie growling. "BANG!" is sound of a cop shooting a gun. The name is created from these words.) AHHBANG! is a speed card game where cops fight zombies to protect civilians. Each player initially has seven cards (one civilian, two cops, three zombies, and one randomly-dealt special card). Each round, players...
The hilarious party game of made up acronyms that will have you LOL with your BFFs! Over six rounds collect points ( and try not to lose any). While thinking of the funniest acronyms from the letters and subject. One person draws three cards each with a letter on it, then they draw a category card. Flip the timer and go, think up the best acronyms that fit...
Al chile is a party game that allows you to expose tour friends and reveal what they truly think about you. Here's how it works: one player selects a card and reads it out loud. Then, on the count of three, everyone points to the person they believe the card best describes. However, each time people point, different scenarios will arise that result in...
This is an election game in two stages, with each player representing one party. First, you have the election, in which you allocate points to a number of issues; seats are then allocated based on the "importance" of the issues you allocated points to. Each seat is tied to an issue. Once the election is over, parliament sits; here a number of bills are...