Czech board game about knowledge. This game was to test children's knowledge in a fun way. The children are accompanied by a pioneer who shows them the correct answers to the questions. Translation of the name is "Show what you know". Description of components and game mechanism: The game contains a playing area, which is divided into two equally large...
Welcome to Pairadice City, where the ground is overflowing with treasure ready to be found. You're racing to be the first to uncover as many treasures as possible all while avoiding any perils and dealing with the antics of your fellow miners! Will you sell treasures you've found to fund future expeditions and stall your race to the finish? Or will you...
Unfundable is a 5-player card game about the competitive yet collaborative world of academic research. It is played in 3 free-form rounds of negotiation. Players negotiate over the division of resources required to obtain a grant, as well as the division of the resulting rewards. Players balance short-term collaboration with the long-term need to achieve...
Assemble your friends and set off on a unique co-operative, role play, story driven adventure into The Unseen world: a spiritual battleground where you and your team of Word Wielders take on hordes of demonic afflictions. Strategize and fight back the armies of darkness to expose the Monarchs of Doubt, Guilt, Fear, Sickness, Suffering, and Hatred. These...
UpDogs is the game of upsets and underdogs! Play as one of four rival dog packs battling opponents for territory! The winner of any dog fight stacks their piece on top of the opponent, thereby eliminating the opponent's Dog and creating a dog pile. Taller piles have better odds in a fight. But watch out, even the smallest piece has a chance to upset the...
Zombies, Vampires, and Meteorites is an apocalyptic survival board game, with an engaging balance between luck and strategy. All players start off as Human and explore the board to be the first to survive 12 months of the Apocalypse. However, the Zombie City and Vampire Graveyard is out there and players who discover these locations become those fearsome...
Description from the publisher: "Global warming threatens Vanuatu. Many islands are in danger of disappearing under the sea due to rising waters. Players will therefore have to unite to protect the islands by building dikes. However, the interests of one are not necessarily the interests of others." Vanuatu: The Rising Waters, the first extension for...
A social, semi-cooperative game for 3-5 players of negotiation, gambling, combo-building and reactions. Players seek to earn victory points through loot cards they acquire using actions or by breaking the vault. Actions and vaultbreaking both require skill tokens, which players generate by combining training cards. Each time the vault breaks and loot cards...
You've got just a little time before art class starts. Can you help your group vibe by swapping students around? In Vibes, players take turns swapping one of their cards with someone else's card, after which the player you swapped with takes the next turn. What do you do if nobody is picking you? When it's not your turn, you may raise a card from your hand...
A rules-light card game consisting of 4 or 6 players paired into teams and sitting across from each other. Each player has 8 cards. To play, a player must match the attack card of the previous player and then play another valid card. The next player can pass or match the most recent attack card. A player scores points for their team when they lay the last...
A board game with a thrilling, mysterious atmosphere, set in an isolated medieval village. Limited communication becomes a tool of manipulation, and survival depends on developing effective methods of information exchange and conscious observation. Every player holds a specific role within the village - but is everyone truly who they claim to be? One or...
Villain VS is not a fair strategy game to have fun with your friends and family. I created the game and its backstory to test those who are truly obsessed with winning at all cost. Anyone can win a game with rules, heroes and endless comparable references. What if winning meant you had to be the worst and not the best? What if your desire to win was more...