Phone Bomb is an hybrid game in which you'll have to cooperate to defuse a bomb. This bomb is managed by a mobile application. While you lunch the app, you've got 60 seconds to successfully disarm a bomb. To do this, all players receive 4 cards. When you get the bomb in front of you, you'll have to play two cards. If you can make a symbol by pairing the...
A semi-cooperative game that replicates Habitat for Humanity's work, as players compete to be the first to finish three homes for low-income families while not depriving other players of the resources they would need to finish their own projects post-game. A truly co-operative variant also requires all houses to be finished on time. Proceeds from the sale...
The Pit is a semi-cooperative dungeon/arena-crawler from 1 to 4 players with a duration of 8 rounds. In The Pit players act as legend who aims to obtain the absolute power contained in the depths of The Pit. In The Pit, you will not only have to fight for victory, but you will also have to work with your enemy to be able to destroy the seal of the Pit and...
In Pixel Clash, 1-6 people can work alone or fight as a team to take down a deadly Dragon and its minions. The theme of the game is Colourful, Fantasy and Pixel Art. During setup, each person selects a Player card (e.g. Wizard) selects a Dragon to face-off against (e.g. Blue Dragon) and then the Dragon Action deck is setup (a collection of 14 random Dragon...
Pizza Roles is a ten-minute "filler" hidden roles game where your role is what you want on your pizza but are too timid to say. Play simulates a conversation about what kind of pizza to order with each player vying for what they want while trying not to seem overbearing. Eight Topping cards represent the game state. Gameplay consists mostly of moving these...
Planet ZAD is a cooperative strategy game on an alien world! Asymmetrical alien tribes band together to stop an enemy polluting the planet. Harvest and share resources to upgrade abilities while fending off an enemy determined to expand its toxic control of the planet. Can you save the planet? Easy to learn -- good for wide age range, from ages 10+ Very...
Ad astra ad lucrum! You each represent a different culture from a solar system where competition for dominance among your peoples has been the norm for centuries. Now rivals have come together (barely) to send your team on a voyage to negotiate with worlds new to you to build an interplanetary confederation and earn commissions. You are each in this for...
As the children at the boarding school prepare for bed, a group of friends discuss their plans. It seems a being of the nightmare realm will come again to steal their toys, and only by setting traps of their own do they have a chance of getting even. Playthings is a sensory guessing game where players take turns as the Night Terror, hiding toys in rooms on...
PlotWeaver: Cards of Creation is an imaginative, card-based storytelling game that invites players to craft their own narratives through a structured yet flexible framework. Players are guided by Story Patterns, such as the Monomyth or Circular Narrative, which provide the overarching structure of their stories. Throughout the game, players draw Story...
Scott Czysz, the designer of Pocket Landship, has not been idle since the initial design of the game and has spent the last couple of years developing a 2 player competitive play version of the game. In this you are both tasked with beating the enemy Mech and the 'Big Bad' Enemy Base, but who will garner the most honour in the victory? —description from...
Welcome to Political Fallout, where objectives aren't just set—they're fueled by unbridled AMBITION! Your mission: seize the most Influence currency before the final curtain falls. Navigate a treacherous landscape of cunning bluffs, strategic alliances, and political finesse to secure your dominance. In the chaos of Mutual Nuclear Destruction, emerge not...
In this game you found your own parties, put forward candidates, compete against each other in the election campaign and forge coalitions. You collect victory points by being in government for as many rounds as possible and implementing policies. Whoever has the most victory points at the end wins the game. The game is divided into 3 repeating phases:...