PrismFall is a fast, color-driven battle card game where players unleash vibrant energy attacks, build explosive multi-card combos, and outwit opponents through timing, bluffing, and clever hand management. Designed to be instantly learnable yet surprisingly strategic, PrismFall blends the accessibility of a family card game with the satisfying tension of...
A collectible card game where the players combat each other with words. Each card has a letter, point value, ability, illustration of the being it represents, and attributes that influence its strengths and vulnerabilities. Blue-backed cards are consonants, and orange-backed cards are vowels and effects. Each player starts with a deck of 50+ cards with no...
This is a kit that has everything for two players to play both Professor Brainstorm games that are set in the World of Aura: The World Challenge Card Game, the company's first game, where two players combat each other by spelling words. The Equation Invasion Card Game, their newer game, where players combat by making mathematical equations. It comes with...
Inside are 25 cards from the Kingdom of Dragonia, the volcanic land where dragons fly in the smoky skies over Mt. Cinderblast and Goblins dig up the precious energems in the deep mines. —description from the back of the box The set actually has 27 cards -- 15 blue (consonants) and 12 orange (vowels and effects) -- plus a rules card and a card about their...
Inside are 25 cards from the Kingdom of Terra, the Earth-like land where Dinkees polish the precious energems under the hade of the huge Dinkoia Tree and the Knights o Terra protect all living creatures. —description from the back of the box The set actually has 26 cards -- 16 blue (consonants) and 10 orange (vowels and effects) -- plus a rules card and a...
Progressive Logomachy is an extension of Logomachy to include 16 players at 4 tables, and multiple games played with constant switching of tables and partners. The contents are 4 Logomachy decks, 16 partner cards, 16 score cards, 16 invitations, and adhesive stars. First, partner cards are assigned: 1, 1a, 2, 2a, ... 8, 8a. Players X and Xa are initial...
In Prolix, players score points by coming up with words whose letters match those of the Letter Chips on the board. Unlike other word games, you don’t need all the letters of a word to be on the board to use that word. This means that you are free to use all those words you always wanted to use in other word games, but were always a few tiles or cards...
Five lettered dice are rolled. The players play simultaneously. They have one minute to use the letters rolled to fill their scorepads. Words started may be finished on subsequent turns. There are spaces on the scorepad for four three-letter words and one each of a four, five, six and seven letter words. There is also a Junk Pile for unused letters. The...
Components: 54 (2 × Alphabet/2 × Pun) Object of the game The object of the game is to form one or more words on your own hand. The score of a word results from the number of letters. Example: The word "GAME" consists of four letters and thus results in four points. The words "TURN" and "CARD" result in four plus four points, i.e. a total of eight points....