Letter Together is a cooperative word game. It has 100 letter tiles, a strip with spaces for 30 tiles, and a downloadable timer app. Players assemble the strip (from 6 joinable pieces), draw 15 tiles, and start the timer, with more time given for fewer players. They form a word at the start of the strip, and then draw more tiles, usually 2 less than the...
Letter Tycoon is the word game for 2-5 capitalists! In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your...
A single card game where 2 to 4 wordsmiths try to make a word from their 5 letters generated by The Letterator. TO START place the Letterator so that each player is facing one of its quarters. ON EACH TURN the active player selects a letter from the quarter facing them and writes it down, announcing which section of the quarter it is in (e.g. ‘red’...
Letterbingo is a simple word game. Players roll 6 dice at once with 1 letter on every side. During a certain time span each player writes down as many words as possible which can be formed by the letters of the dice results. The Hoppe logo can be used as any letter. The player who has formed most words wins the game. Alternatively players can agree to...
A word game that can be played alone or with friends. Players work together for a high score by forming tough words, but they cannot communicate during their turns. On each player's turn they will say a word outloud that includes at least 2 different letters that are currently shown on the board (and not covered). Then they'll choose one of the letters in...
From the publisher... The Revealing Game of Secret Words LETTERFLIP is the head-to-head word game where players use clever deduction and a little luck in a quest to reveal secret words. Players take turns searching for the letters that make up their own secret words. As letters are revealed the secret word comes into focus. Be the first to reveal all your...
There are several game variations in the rule book, Crossword Lexicon, Lexicon, and Lexicon Solitaire. Quoted from the Rules for Crossword Lexicon, Copyright 1937, Parker Brothers, Inc. ... "Each player, by playing his cards to the Crossword layout in the center of the table, tries to play out their whole hand before any other player succeeds in doing so....
A book of variants for the game Lexicon, published by Waddingtons in 1935 or so. They had had great success with selling the original game, so they decided the market would like more variety. In effect, in modern terms, this book is an expansion as it adds lots of new rules that will need different strategy. The 64-page booklet sold separately (red cover...
Starting with a small hexagonal grid of letter tiles, players add more tiles onto the grid. Every turn, players have to trace a path from their piece's location to spell out a word, including all of the newly added letters, and keeping their piece on the last letter of that word. Next turn, their word will start with that last letter. Players try to get...
The dice determine whether players (or teams) i) try to guess a word from its definition and a few other clues or ii) compete in a BOGGLE-style word writing round. In the latter case, four dice with letters are rolled, and the players must write words at least five letters long that each contain all four letters on the dice. As in Boggle, the player (or...
Welcome to the Librarium, a world where a word is more dangerous than a bullet, and the possession of books, which give their owners powerful powers and abilities, gives dizzying power. That's why the most dangerous and powerful figure is the Librarian, who has unlimited access to the knowledge of the Ancients. He stands at the helm of the secret society...
In Lily Pond, players roll a die and hop their frog around the pond on the gameboard landing on or jumping through the lily pad letters needed for their word cards. The first player to hop through their letters in the correct order and then hop back to the center wins the game. Components 1 Gameboard 60 Word Cards (three-letter, four-letter, and...