1001 Odysseys is a game of fantastic space adventures. The first human FTL ship, the Odyssey, sets out to explore a new sector of the galaxy after finding an operational alien stargate. Players take on the roles of the Odyssey's bridge crew, as they find planets, meet strange new aliens, and eventually try to find the way back home! Each time a group sits...
Promotional 3 card micro adventure given out at GenCon 2022. From the publisher: "Sample this 3-Card Micro-Adventure to get a taste of our collaborative science-fantasy game 1001 Odysseys. In the full version of the game, players operate the mission controls of the spaceship Odyssey to explore ten beautiful planets and read entertaining stories featuring...
A small game of picking tiles. You will have to do a 5x5 board with number from 1 to 10 in 5 colors. But before pickup you only see the back of the tile, who only shows to you, a choice between 2 colors, and 5 numbers. The more the game advance, the more the guessing is easy. In each line and column, you will be compared to opponent at the the end of the...
A wargame for one player to recreate the English campaign of 1066. The player takes on the role of the Saxon King Harold as he defends his throne from his rebellious brother Earl Tostig; Harald Hardrada the Viking king of Norway; and the Norman Duke William. The game has a colour map, 12 plastic replica silver penny fortune counters and 11 chess pieces...
10,000 in my Pocket is a print-and-play solo game. It was inspired by Zombie in my Pocket, designed by Jeremiah Lee. 10,000 in my Pocket: It is the estimated number of Persian soldiers from the Achaemenid Empire who threaten your kingdom. Sparta is in danger and its troops are already fighting another battle. You are a Hero and you must save your city. How...
You have the treasure in your hands. Now you need to escape! This is a solo print-and-play game where you play as an adventurer trying to escape a dungeon. But both Time and a wide array of Creatures are not on your side! Equipped with a set of 7 dice, a pencil, and an eraser you will attempt your escape. On each turn, depending on the roll of dice, you...
12 Patrols is a solo, mostly abstract strategy game played with 9 cards, 9 D6 dice, and 9 cubes. Play as the Constable of the kingdom. Send out 12 patrols of knights and footmen to protect all 9 regions. Game Overview Draw, then place region cards in a 3x3 grid. As a row or column of 3 cards is completed, add patrols (dice or cubes) between the cards that...
13 Nightmares is a solo print-and-play board game about lucid dreams, surreal experiences, and facing your inner fears. Each dream is a unique mini-game with its own rules and challenges, but they all connect through a shared hero board that develops with every attempt. Gain focus and control over your dreams with every attempt, collect objects and carry...
A puzzle-ly 13 cards solitaire game about building a garden fence. The game provides a win condition. Additionally you may add up points at the end to see how well you did. Choose which boards to put vertical and with horizontal to meet as many objectives as you can. Though there are also impossible ones or do you expect any UFOs to land on your fence??!...
1453: Siege of Constantinople is a solo wargame where the player takes the role of Mehmed II and the Ottoman forces laying siege to Constantinople, the capital of the Byzantine empire. Win the game by completely depleting a section of the Theodosian walls of pieces (representing both the strength of the wall and the Byzantine troops). Increase the pressure...
"1472: The Lost Samurai" is a solitaire, map-making, Roll-and-write boardgame focused on a realistic immersion into a narrative of the chaotic Sengoku Period in Japanese history. It's the 5th in my xx72 line of 1-page micro games. The game PDF consists of 1 (consumable) Player Sheet and 7 pages of rules and storyline, all in a black and white low ink...