Are you ready to have the time of your life hiking, but without actually having to go out? With Trekking, you’ll be able to spend the whole day out in nature and spot different animals as you climb the best mountains. Throughout its 12 rounds, you’ll have to manage your energy carefully, resting when necessary and having a cup of coffee at the shelters....
Trekking the National Parks is a family board game where you’ll experience the national parks in a fun and competitive way. Compete for points by camping at parks and collecting trail stones as you race across the country. Every card features a gorgeous park photograph and interesting facts that will inspire you to explore the protected natural wonders of...
Jumping is important when playing Tremplin, preferably as far as possible. Cross and cross it goes over the playing field and perhaps directly into the target row. However, you should keep an overview and block the other player's way in the other direction. The winner is the first player to completely fill his destination row. Simple jumps, as known from...
During the First World War, France and Britain wrestle with Germany and Austria-Hungary for the dominance of a decisive front section. Take on the role of a general and send your troops into battle. Barrage enemy units with artillery fire and attack them with your tanks and infantry or surround and annihilate them. Trench Club is a complex strategy game in...
Create your alternative history World War I. Command your tanks and troops through battles, develop new technology and make history. In this complex, but easy-to-learn strategy game strength and armor of the troops, their tactical setup, combat experience, damage and terrain have a decisive influence on the outcome battle. 1-4 Players: Cooperative or...
Back to the front! You must cross no-man’s land and defeat the German Army, or all hope will be lost. Trench Knife is a mint tin solo WWI game. You play as the Allies. Using a variable Action Point system, you must maneuver your squads, suppress the enemy, and assault the German trenches, in the attempt to take a vital point in the war. The Germans have...
Trench Raid is a single-player game set on the Western Front in World War One. The player assembles a group of 10 raiders and plots their course on a map towards the enemy lines on the other side of No Man’s Land. With 12 different raid objectives and 20 random events that can take place during the crossing, no two playthroughs will be exactly the same....
Trenches: Night Raid is a WWI-themed roll and write game. You start each mission with a squad of nine, represented by dice in formation at the bottom right of the game sheet. The squad consists of a leader and two teams of four, A and B. Each turn, you choose a sector to engage. If unoccupied, you can move into it. If occupied by enemy, you must attack...
The game starts with eighteen cards dealt face-down on the tableau to form three face-down "pyramids" of six cards each, and a row of ten cards beneath. This is built by dealing out ten cards face-up in a row; then nine cards face-down above them, offset by half a card to the right; then six cards above those, offset by the same amount (and leaving a...
Trial by Fire is a print & play roguelike dungeon-crawling game. Using only a pen and a quest sheet. You must explore a deadly dungeon, battling monsters, collecting treasures, and surviving until you reach the exit. The game is played over a series of rounds. Each round, players use their action points to move their characters or attack an enemy into a...
Welcome to the world of the Great Pylon, a world of Sorcery and Witchcraft, a world of Combat and Chivalry, a world of Monsters and Danger. Jovima the Mage is master of this mystical land. His many wonderful Treasures lie waiting throughout his realm, each guarded by a perilous adversary of unique powers. Jovima challenges each wayfarer to dare the Trial...
TRIBAL moves onto turf wars and gang fights in BRUTAL – Close Up & Personal Combat. BRUTAL examines the politically charged conflicts between Gangs of New York’s Five Points; Mob-violence as a political tool by agitators in Late Republican Rome; the carefully managed clashes between neighbourhood gangs in Renaissance Italian cities; Turf-wars between gangs...