13 Nightmares is a solo print-and-play board game about lucid dreams, surreal experiences, and facing your inner fears. Each dream is a unique mini-game with its own rules and challenges, but they all connect through a shared hero board that develops with every attempt. Gain focus and control over your dreams with every attempt, collect objects and carry...
A puzzle-ly 13 cards solitaire game about building a garden fence. The game provides a win condition. Additionally you may add up points at the end to see how well you did. Choose which boards to put vertical and with horizontal to meet as many objectives as you can. Though there are also impossible ones or do you expect any UFOs to land on your fence??!...
1453: Siege of Constantinople is a solo wargame where the player takes the role of Mehmed II and the Ottoman forces laying siege to Constantinople, the capital of the Byzantine empire. Win the game by completely depleting a section of the Theodosian walls of pieces (representing both the strength of the wall and the Byzantine troops). Increase the pressure...
"1472: The Lost Samurai" is a solitaire, map-making, Roll-and-write boardgame focused on a realistic immersion into a narrative of the chaotic Sengoku Period in Japanese history. It's the 5th in my xx72 line of 1-page micro games. The game PDF consists of 1 (consumable) Player Sheet and 7 pages of rules and storyline, all in a black and white low ink...
It is a dawn of aviation warfare, the Great War of 1914-18.You are one of the freshly pilots, just came from the flight school. Your expected lifespan on the front is 14 days. Will you be just another name on the tombstone, or will you became an Ace? 14 Days is a solo wargame, simplified and abstracted to the core, with low number of components, perfect...
1565: Siege of Malta is a Tactical level board-wargame, the third in Worthington Publishings Great Sieges Wargame Series. These games are designed for easy setup, quick game play, and can be finished in under an hour. Game marker placement is shown on the game board. Command orders and cards are used to shorten the rules. Developed for solitaire play, this...
Relive the Greatest Siege in History! A vendetta spanning decades reaches its terrible and bloody crescendo! Suleiman the Magnificent's 30,000 strong armada descends on the 500 beleaguered Knights of St John and the defending people of Malta, with the express purpose of wiping them from existence, and changing the course of European history forever......
1565, St. Elmo's Pay: Promo Pack includes eight brand new, unique, and gorgeously illustrated cards to add to your games of 1565: St. Elmo's Pay – The Great Siege of Malta as well as two brand new promo cards for the game 1066, Tears to Many Mothers: The Battle of Hastings. Four new real life events from the Greatest Siege in History, and four more unsung...
Solitaire Nobunaga: 1570 is a completely solo game depicting the fierce battles fought by Oda Nobunaga from the first year of the Genki era to the Honnoji Incident. The game system uses the draw-driven system adopted in Issue 31, Bunroku: Campaign in Korea. The system is simple: draw cards from the deck one at a time, and the generals corresponding to the...
This is a one page, ultra-portable, black and white solitaire game. You assume the role of a small party of conquistadors trying to reach the Atlantic Ocean after a failed expedition deep in the New World. This game is limited to 42 turns and each turn consists of phases such as Map Making, Exploring, and Hunting where a handful of dice are allocated in a...
The players co-operate to empty a vault of gold before the time is up. The laser locks have to strategically be opened and closed according to dice rolls, so the carts can move between the vaults. The elevator also has to be moved up and down several times to get all the gold out. The same dice control both the locks and the elevator, so the most efficient...
16 lueurs d'hiver ("16 Winter Lights") is a roll & write game designed and sold in aid of Accessijeux, a French non-profit organization dedicated to making board games accessible to visually impaired players. Only 1500 copies of the game has been made available, only sold by French webstore Philibert on 24/11/2023 (just like 61 Feuilles d'automne the...