Space Privateer Command is a space game adventure played on 18 cards where players assume the character of a space privateer traveling planet to planet to trade different types of commodities using the dice trading prices on each planet. Apart from the daily commerce, players may complete missions ranging from destroy freighters or pirates using the space...
Semi co-op Sci-fi horror survival cards and counters game. Players attempt to outlast a challenge deck of narrative threats by completing missions and maintaining the ship. Morale and oxygen levels need to be constantly monitored. Each challenge deck tells a different sci-fi story. The base set comes with a 2001: A Space Odyssey style "AI" deck. During a...
A 31 card tuck box including 24 Challenge Cards, 6 Mission cards and 1 Achievement card. Allows players to face a new threat and tell a new story of survival horror on the SSO. The new deck's theme features a strange temporal anomaly that is warping and twisting time throughout the SSO, causing previously dealt with threats to return and overwhelm the thin...
This expansion for SSO includes additional crew members and ship locations along with a totally new 30 card mission representing the SSO being attacked by a deadly external threat, a second ship. It includes a box sufficient to hold all the SSO expansions so far (and a few more in the future) sleeved, replacement and upgraded components for the base game...
A 31 card tuck box including 24 Challenge Cards, 6 Mission cards and 1 Achievement card. Allows players to face a new threat and tell a new story of survival horror on the SSO. The new deck's theme features an infestation by small, fast breeding, furry creatures who will choke up the ship, taking over locations and even draining morale. —description from...
Welcome to Space Station Zero, a miniatures-agnostic tabletop wargame where you and your friends explore the hidden depths of the ancient station to uncover its darkest secrets... and perhaps survive. Designed to play solo, co-op, or as an adversarial skirmish game, Space Station Zero is created by Adam Loper and Vincent Venturella for 1-4 players Use any...
SPACE TREK - A 1-Card Mission is a one player space adventure game "influenced by Star Trek - The Dice Game" where you are responsible for the safe return of your crew and ship the "Explorer" to Star base 259. After getting separated from the Battle fleet during a major encounter, you find yourself deep within the neutral zone. As you try to make your way...
You are an interplanetary trader, flying a second-hand ship, trying to make some cash. A wealthy merchant offered you a lucrative deal. Prove yourself by getting some rare crystals and she'll put you in charge of her trading fleet — one of the biggest in the quadrant. You'll need to get them before your enemy gets them first. What are you waiting for? Get...
Political disturbances have driven you to new regions of space, and here, the markets aren't as predictable as in your home sector. Your reputation reached here before you did, however, and gained you some new friends, new opportunities and a new ruthless enemy. COMPONENTS 5 Multipurpose cards 1 Enemy card SETUP Set aside the Wealth, Starting Crew, Ship...
Some of the Emperox's items are missing, and troops have been assembled to find them! For some, this is a great opportunity for profit, but for others, it's another reason to stay away from the Dynasty forces. COMPONENTS 5 Multipurpose cards 1 Enemy card SETUP Set aside the Wealth, Starting Crew, Ship, and Equipment cards from the base game. Sort the...
Sometimes, the rewards are worth the risks, but in this part of the sector, the risks often outnumber the rewards. The presence of the Dynasty grows larger by the day, so be careful that you never get on their bad side. Otherwise, you might not make it out alive. COMPONENTS 5 Multipurpose cards 1 Enemy card SETUP Set aside the Wealth, Starting Crew, Ship...
In an attempt to weed out the criminal elements from Dynasty worlds, the military has set up blockades and checkpoints throughout the sector. While this has made it much harder for smugglers, it has made things more lucrative for the traders who can get past these troops. This 6-card expansion follows the format of the other expansions with new encounters...