You are a German submarine commander, going on a hunt for Allied ships at the beginning of 1941. In next few years you have to sink as many ships as you can, scoring enough tonnage to win the game. Components: 54 cards with variable usage. Cards are split into: Air Attacks, Ships and Escorts. Ships can come into three different sizes with different tonnage...
Silent Service is a tactical-level, narrative-style solitaire wargame using a tables-based game engine simulating the US Navy submarine war against Japanese shipping in the Pacific during World War II. As the captain of a Salmon or Gato class submarine based in Fremantle, Australia during 1942-1945, your ultimate goal is to locate and sink as many enemy...
"Silent War" is a solitaire wargame simulation of the United States' submarine war against Imperial Japan during the Second World War. The scenarios allow players to recreate various stages of the war or the entire campaign. In each of these scenarios, the player takes on the role of Commander Submarines, US Pacific Fleet (ComSubPac), deploying available...
Silent War and IJN, Deluxe 2nd Edition is an enhanced second edition of the original, award winning, game first published in 2005. Silent War is a solitaire simulation of the United States' Navy submarine war against Imperial Japan in World War Two. You serve as Commander of Submarines, US Pacific Fleet (ComSubPac). Your mission is to deploy your boats...
Scott Almes' Silicon Valley puts players in the shoes of budding entrepreneurs struggling to be the first amongst their competitors to have their startup company valued at $1 billion. Players hire staff for their start-up company to put out new products, with the nature of the products being determined by patterns that you build with polyominoes. By...
As a merchant of the silk road at the center of the world, your goal is to buy and sell specialty goods while moving from one bustling city to the next in order to become a wealthy merchant. In this game, players must create trade routes connecting two cities by lining up tiles containing images of roads on top of the board while using a rough map for...
In Silly Aunt Sally, players will assume the role of cousins who are pitted against each other in another one of Silly Aunt Sally’s games. During the game, players will take turns adding score conditions and placing cards to a personal tableau to form polyomino patterns for various scoring opportunities. Once the deck runs out, tally up the score and...
As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures — vampires, werewolves, ghouls, and worse — take advantage of the havoc, striking out at isolated farms, villages, and even military units. Riflemen, swordsmen, and engineers fight side-by-side with...
Explore a wild new frontier with solo, cooperative, and competitive scenarios and new soldiers, creatures, and equipment rooted in the history and folklore of Canada. Far from the battlefields of Europe, another war is being fought. In the vast lands of North America, Britain and the United States clash once again and, in the shadow of this conflict, the...
High in the Carpathian Mountains stands the crumbling Castle Fier. Once home to a powerful warlord, the castle cast a dark shadow across the nearby villages, until crusaders attacked with sword and flame to put an end to its menace. Though history passed into folklore, the ruins of Castle Fier remained shunned by all as a cursed site. Now, horrors have...
Face dangerous new foes, recruit new soldiers, and uncover the mysterious treasures of Ancient Egypt in two new campaigns, one competitive and one for solo or cooperative play. Somewhere beneath the shifting sands lies the forgotten knowledge of the pharaohs – magic granting power over wind and rain, life and death, and even time itself. Napoleon didn't...