In Way of the Samurai you play the famous swordsman Miyamoto Musashi, to live epic battles. This is a solo card game with simple and fluid mechanics. Way of the samurai offers strategy, risk taking, deck building and combinations. A game lasts on average 20 minutes, but can vary between 1 and 30 minutes. The set-up is extremely fast and the game has a high...
In Way of the Samurai you play the famous swordsman Miyamoto Musashi, to live epic battles. This is a solo card game with simple and fluid mechanics. Way of the Samurai offers strategy, risk taking, deck building and combinations. The definitive edition includes Blood and Bushido. Blood and Bushido is an expansion for Way of the samurai. It allows you to...
Blood and Bushido is an expansion for Way of the samurai. It allows you to integrate new modules. Modules can be played individually or in combination. This expansion brings new game experiences and many strategic approaches. Blood and Bushido includes 5 modules, a new opponent, 2 new surroudings, 2 new weapons, and a new random event map for campaign...
Play as Miyamoto Musashi and experience epic duels against formidable opponents! The game is packaged in a metal spiral-bound booklet, with pages in high-quality, European-produced paper. The game book also comes with a pencil, an illustrated eraser and a bookmark (weapons). For added variety in combat, each booklet comes with a bookmark featuring 4...
BACKGROUND: Samurai Conquest is a semi-historical simulation of Japan’s Wars of Unification. The Player assumes the role of the head of the Tokugawa Clan during the later decades of Japan’s Wars of Unification (1540-1600). As the Leader of the Tokugawa Clan, you have the powerful ambition of conquering your Clan Rivals and unifying all of Japan’s Provinces...
INTRODUCTION SAMURAI WARLORDS is a semi-historical game where one to four Players assume the roles of minor Samurai Warlords, or Daimyo, in Japan during the time of the Wars for Domination. There are two Periods that Players can choose to Play. The first is the Kamakura Period (1192-1333) when there is a risk of Mongol Invasions. The second Period is the...
Sancti et Malum is a solo game of cards and dice which can also be played as a team. The game is based on the epic struggle between the Holy and the Evil; the player (on the side of the faithful Angels) tries to defeat the fallen Host of Satan. There is a deck of 40 cards, each card face split into a pair of Holy and Evil content. Most of these are Angels...
Sand Stacking is a pocket-sized dexterity game for 1 or more players that rewards precision and patience. To be successful, you will need a steady hand, an eye for balance and nerves of steel. Stack tiny metallic cubes as high as you can (or as fast as you can) and see who comes out on top. You can build with either large (4mm) or small (2mm) cubes. In the...
Sandcastle Solitaire is a quick, breezy game for one player, that can be played with a standard deck of cards. Your goal is to build your sandcastle as large as possible, so it can withstand the waves when high tide comes. Basic Turn Structure: At the start of your turn, draw anywhere from 1 to 7 cards from the deck (gather sand). After drawing cards, you...
—description from the publisher (English) In SAHWARI, you are a clan leader, and you want to become the next Merchant Guildmaster. Develop your clan and spread your influence by venturing into the desert: gather artifacts, rally caravans or recruit the best elements for your crew... and gain SAHWARI’s people’s eternal gratitude. SAHWARI plays in a series...
You are The Sandwich Guy, whose food truck is known far and wide as a premier foodie destination. You're given a non-stop barrage of ingredients, which you use to make sandwiches... of variable quality. Starting with a hand of eight cards, each turn you choose three cards to discard as a "sandwich." The only rule is that the three must be equally distant...
OVERVIEW Sans Alliés (French: “without allies”) is a solitaire card game where you command 20th century troops and technology, pushing through an enemy nation bent on developing a vile super-weapon. Sans Alliés takes the feel of a grand-strategy, area-movement war game and compresses it into a tight little solo package, playable in about an hour. GAME PLAY...