Hi Mi Ki is a game picturing a showdown between japanese elementalists, Yamabushis. The game relies on a cube tipping mechanic. (Cube, not dice because they are NOT thrown in Himiki.) Each cube figures Water, Fire and Wood on its faces. At your turn you can tip one of your cubes to the next square of the board. This way your cubes change facing as they...
Hidden Realms: The Mummy’s Tomb is a single-page, Print & Play, Roll & Write dungeon crawl inspired by classic D&D maps. Draw polyomino shapes to map a new dungeon every game. Uncover treasure in the form of coins, keys, and magic items. Face deadly guardians, like oozes, skeletons, zombies, golems, mimics, and the Mummy itself. Plan carefully, because...
Hidden Strike: American Revolution recreates the struggle between the American colonists and the British forces during the War of Independence. Each side tries to win the war by controlling a majority of regions. Confronted by overwhelming forces, the colonists will need strategy to defeat the larger British army and navy to gain their Independence. This...
Hidden Territories is a game of heroic adventure, where mighty — or cunning— heroes explore the kingdom of Westri, the nexus of the multiverse and filled with perilous monsters, nefarious enemies, and fantastical locations. Players choose one of a multitude of adventurers; their characters traverse the land encountering members of the various factions who...
Hattie the Hare and her friends are in the park for a game of hide and seek! Hide nor Hare combines dice-rolling with sudoku. The game consists of a board, 40 tiles, 10 markers, and 3 dice. Alternately, the game can be played as a roll & write, with just 3 dice and 1 sheet of paper. Players use dice rolls to fill the park (a 6x6 grid) with Hattie, her...
A skirmish wargame of prehistoric survival. Hide, Stone, and Bone is a wargame of hunting and combat in which players lead tribes of early human ancestors as they attempt to survive in the face of the perils of the Ice Age. From season to season, tribes seek to grow and prosper, engaging in various 'Big Days' that represent important events such as mammoth...
Solo expansion for Hierarchy. Two noble families have been fighting over the throne for years, and the people of the kingdom have suffered. You’ve been sent to make sure there is an uneventful transition into a new age of peace. To be a successful Emissary, you must play all 14 cards. Hierarchy: Emissary comes with 3 double sided Edict cards that give...
It’s the year 1922. Your expedition has uncovered an ancient desert tomb. As you enter a large hall, the walls shake and start to slowly close in! Fortunately, your years as an archeologist alerts you to your surroundings. You notice peculiar parchments lying about and hallowed hieroglyphs etched in a puzzle-like manner on the wall. You stop for a second....
This expansion takes your gameplay to the next level by introducing new Crew Cards for the modules, unlocking even more dynamic strategies, and more. We developed High Frontier 4 All Expansion 1 to give players even more ways to optimize their strategies and immerse themselves in the challenges of space exploration. By introducing new crew cards and...
High Moon is a stand-alone game that brings the world of Horror to the Old West, but if you want, you can play it as a straight up Western game. In High Moon – Dead Reckoning you’ll find rules for a variety of supernatural creatures as well as natural ones. Designed to be playable with any figures, you can play solo, as a team or even against opponents!...
The High Noon Clock, is a tactical two-player dueling game (or solo against a bot) played with a standard poker deck (52 cards). Two gunmen face each other on the main street. The church clock is about to strike twelve. You must find the perfect balance between: reducing the distance (increasing accuracy), in take cover (draw cards) and aim for the final...
The High Priestess is a solitaire game played with any standard 78-card Tarot deck. Each day for seven days, the High Priestess receives three visitors to her mountaintop temple. The visitors are looking for spiritual guidance, and the High Priestess imparts her knowledge to help them find balance in their lives. The game is played out over seven rounds....