The great kingdom of the dwarves lay hidden under the mountain for centuries, producing items of the finest craftsmanship. Suddenly, all within the mountain grew quiet. What has happened to the dwarves and their proud kingdom? Mines of Darkness is the sixth Fantasy Adventure Module in the Roll-With-It system, a modular, solitaire roll-and-write adventure...
Deep inside an ancient pyramid lies a hidden tomb, well-guarded with traps, puzzles, and monsters that are no longer among the living. Find the secret entrance into the pyramid, explore to discover the tomb - and meet its terrible guardian. Pyramid of the Mummy is the fifth Fantasy Adventure Module in the Roll-With-It system, a modular, solitaire...
Fortunes Won and Lost allows you to adventure during the Age of Imperialism^. Explore the dark recesses of a steamy jungle. Lead a raid against enemy tribesmen. March in relief of a surrounded outpost. You can do this and more with Fortunes Won and Lost. Why limit yourself to playing only historical games? This is a great period to make up your own...
Forward Defense '85 is a solitaire tactical tabletop wargame where the player leads a company-sized NATO element in a hypothetical, realistic WW3. Forward Defense '85 simulates the fast, ultra high-intensity battles that would have been expected in the opening phase of a Cold War gone hot. Game mechanics are built to reflect the AI using actual Soviet...
Expansion #2: Kliplev takes Forward Defense '85 to Denmark, adding the UK, Denmark, US Marines, light infantry from several other NATO countries, 2 new unit traits, and new East German units At the same time as the landings in Sweden, East German and Soviet forces have launched an offensive into Denmark, aiming to cut off Northern Denmark from further NATO...
2 weeks after Soviet and East German forces crossed the inner-German border, they have made considerable progress but are being hampered by NATO naval and air support from the Baltic Sea. Soviet leadership has determined the only way to remove the threat is to close the Baltic to NATO by capturing southern Sweden. Soviet forces, supported by Polish...
Fossil Canyon is a competitive, lightly-strategic set-collection card game developed in collaboration with the Field Museum of Chicago. You are a fossil-hunting paleontologist with the goal of constructing complete dinosaur skeletons that attract visitors to your museum. Each dinosaur skeleton has a different point value (represented as visitors per year)...
Fossil Canyon társasjáték 6000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
The Kickstarter edition includes content not found in the retail edition including the mini-expansion supporting solo play. Includes: Power Tools micro-expansion Paleontologist meeples Caution Tape micro-expansion Bone Wars (solo mode) Custom wave plaster shape 5 Ammonite scoring markers Ice Age mini-expansion Scorpion mini-expansion Undiscovered Species...
All mini expansion included in Fossilis: Kickstarter Edition were sold by the publisher as one bundle. Included Mini-/Micro-Expansions: 1 Bone Wars Solo Mode Determined fossil hunters Othniel Marsh and Edward Cope shared a heated rivalry known as the “Bone Wars” in the late 19th century, to see who would dominate the world of dinosaur discovery. This is...
The Devouring Dead Await! Bash undead hordes, outwit the deadliest traps and count your resources carefully in the harshest, most murderous dungeons ever made for Four Against Darkness: the necromantic dungeons! Generate random necromantic dungeons for characters of any level! Rules for complex traps, drawbridges, balconies, levers, deathtraps, neurosis...
Patrons Book for Four Against Darkness What is thy Bidding, my Master? Tired of threading dungeons without a purpose? Try serving a patron! Within these pages, you will find twelve unique individuals eager to offer your adventurers special quests and rewards, expert skills, rules twists and unique benefits for the meager price of serving their...
Monsters Deck is a collection of 24 tarot-sized cards, each with a monster for Four Against Darkness. You may use these whenever you would roll on a table to determine which Vermin, Minion, Boss or Weird Monster you encounter. Instead of rolling, draw a card from the appropriate deck, play it and then reshuffle it into the deck. You can combine monsters...