This expansion for Death Valley consists of 6 more cards, letting you customize the deck before playing Death Valley. Before play, organize all the base game and expansion cards by hazard type. Then select 3 Animal, 4 Flood, 5 Terrain, and 6 Heat cards to shuffle into the deck. Unselected cards will not be used. Includes Vultures, Panamint City, Red...
A Collection of Solo Challenges created by Michelle Skevington-Carter for Death Valley. Enhance your game sessions with 18 solo challenges. If you enjoy spicing up an old favorite in your solo collection, you won’t want to miss this batch of solo challenges for Death Valley. In order to win, you must meet the condition on here as well as the game’s win...
Death Valley: Highs & Lows is the second entry in the Death Valley series. Its 18 cards can be played as a standalone game or combined with the previous Death Valley game to create an all-new set of 18 cards every time you play. In this tableau-buillding game for 1-2 players, each traveler is striving to assemble the best mix of cards in their Journey and...
Deathgrip Dungeon is a solo card game of managing dwindling resources against impossible odds, played entirely in your hand. There's no table, no setup, no sprawl. You take on the role of a lone adventurer descending through a dungeon full of monsters and traps, carefully weighing which gear to use, and when. Every encounter has a base difficulty you can...
Deathly Thrones is a print at home solitaire roguelike game using a deck of 52 playing cards and a quest booklet in a "zine" format. Playing cards are used in an original way. The 1 to 9 ♡ and ♤ cards are the Health and Armor counters. The 1 to 9 ♧ and ♢ cards are the Battle cards. The rest of the cards, the 10 to King of all colors, are the Steps cards....
Deathmancer is a competitive dark fantasy engine-building card game in which players command forces across two interconnected realms: the Living and the Dead. Each player controls a unique Commander and deck of Living Heroes and Undead. Living Heroes generate score, while Undead increase the player’s multiplier, attack opposing Heroes and use disruptive...
Deathship One is a solo or co-operative miniatures game in which the player controls a small squad of warriors attempting to fight their way through an alien death trap. It's designed to be fast and fun and to use a minimum of miniatures and terrain. It's also designed to be limited. The whole game consists of 5 scenarios or ‘rooms'. The order and make-up...
Meet Esther Villiers, daughter of Lord Villiers, third Duke of Beaumaris. As the date of her Debutante's Ball approaches, the eligible and the great of Britain travel to Dramaton Hall eager to attend the biggest social event of the year and forge new connections. Manipulate a grid of cards to strengthen your recollection. The more cards you score, the...
A hospital has experienced a parasitic zombie outbreak. Play as one of three survivors and attempt to defeat a zombie boss and escape the hospital. The player takes their turn by choosing between one of two exploration card and resolving the card. The card may be a zombie, scenario, or room. Once the card is resolved, the players turn ends. The player will...
2321: The largest city on the moon of Klathea 52-F is under attack as waves of alien ships suddenly appear in the sky above it. You are unable to even fire one proton blast before fire rains down onto the city. In this small 1-card game you are the military leader of the capital of Klathea 52-F. Your task is to distribute the resources in a way that will...
DECK 52: Final Bus is a fast-paced solo card game set in a radioactive wasteland. Strategize to survive enemies, obstacles, and dwindling resources as you fight to reach a safe haven. Play standalone missions or link multiple missions together for a deeper adventure, where choices and outcomes from one mission carry over to the next. Progressively harder...
Deck 52: Space Wrecked is a quick solo dungeon crawl card game, where the player fights through randomly generated levels of a derelict spaceship, trying to survive, and reach the escape shuttle. The game can be played as a single scenario (5-10 min, you win by finding the level exit) or a campaign (a sequence of missions). Campaign mode (10-20 missions...