In this print and play game, you are Agent Pink of the International Intelligence Initiative. You are parachuted to a corporate-owned archipelago where a secret society of technoanarchists called Omniscient are assembling the last hardware modules of a powerful new A.I. called The Eye. If they succeed, machines will rule the world. You are Humanity's last...
Agents of Adventure is a one-player adventure card game set in a fantastical version of 1920s and 1930s earth. Players lead a team of three heroes on a thrilling mission, their every move hindered by an evil mastermind and their dastardly minions. Every round, your heroes roll a number of dice equal to their dice stat. Each dice can be spent to perform an...
Agents of Sherlock Holmes is a solo-only worker placement roll-and-write game where you partner with Sherlock Holmes to solve two cases of varying difficulty. Over 15 days, you strategically place agents around London, collecting items and actions to meet Holmes’ requirements for solving the cases. This game introduces an innovative mechanic in the...
As new Agile coach you are assigned to 5 squads that are in the middle of their journey to adopt agile. You have to gain their Trust and increase their Motivation by investing your Time and your Portfolio of skills and tools to create a culture of Collaboration, Autonomy, Mastery and Purpose. You have 6 months (12 sprints) to make this happen, while squads...
It is the year of Vespasian and Titus - the sixth such ordinary consulship that Titus shared with his Imperial father. The civil war of a decade ago is but a memory, and the Flavians have restored peace and order to all corners of the empire, save one. The people of Britannia remain fiercely resistant to the will of their Roman masters, and the emperor has...
Life in the Empacta skies just got a lot more difficult. As if it wasn't tough enough to provide for your family, the Stratospheric Treasury of Reclaimed Matter has just established a branch in your neighborhood. You'll need to work overtime to complete more contracts than SToRM; if they can't turn a quick profit, they'll close their doors for good! A...
Ahoy Taverneer is an asymmetric Roll&Write board game for 1 to 4 players, telling the story of a retired pirate who doesn't quite want to give up his pirate habits. Take a pen and 3 dice. Roll them - these will be the results that apply to all players. You can modify them, at the cost of the number of available actions. Assign one to each action. You can...
Aikamatka: Suomi is a trivia game about the history of Finland. Each of the 165 cards depicts a historical event on its front side, and has the year of the event on the back side. There are two different gameplay modes: In the drafting mode, you try to arrange drafted cards into chronological order. The player with the fewest misplaced cards wins. In the...
Air & Armor: Wurzburg, Tactical Armored Warfare in Europe, Designer Signature Edition marks the return of one of the most realistic wargames on modern warfare ever published. Air & Armor is a grand tactical simulation of a hypothetical Soviet attack on West Germany in the mid-1980s. It depicts the collision of the Soviet 8th Guards Army with elements of...
Cactus Air Force is a tactical game that allows you to fight the air battle over the Solomons in late 1942. As either the raiding Japanese or the defending Americans, you will take command of a small flight of aircraft, representative of a larger air battle, and engage in swirling dogfights around Guadalcanal. As the players advance in the campaign game...
The game begins at the dawn of the 1920s, and the player-pilots aim to open the first air routes. To do this, they have at their disposal only a few military biplanes from the First World War, such as the Breguet XIV, recycled into dusty transport planes. These machines were often outdated and underpowered, forcing pilots to fly only on the shortest...