The Flying Roots expansion includes 40 Cards and 6 Flying Roots figures. This add-on’s effects are tied directly to the Action Deck. When you begin a game including The Flying Roots, you add the Flying Roots cards to the action deck. When a Flying Root figure is on your Terrain card, if you draw one of these cards whilst attempting to resolve an action, a...
The 7th Continent: The Crystal's Song features a short curse to serve as an introduction to the game as well as several alternative game modes that will make your adventure easier — or more difficult! • The Crystal's Song: This curse lasts 1-2 hours and offers high replayability to make it easier to get into the game or to play a (relatively) fast round!...
Lost & Found is an unofficial fan-made print-and-play mini-expansion for The 7th Continent. Many things and even more people got lost on the 7th continent. Some want to be found, some do not, and some should not. It's primarily meant for the players who "have seen it all", as it brings new uses for the old places and familiar items. Good knowledge of the...
This expansion will send you in search of the pieces of the famous Alembic of Valengarde, which split into 3 upon Ninidazir’s death and have been wandering the country ever since. Whether you search out each piece or come across them by happy accident, you will need to 'transport' them to the same Terrain card. Once they are grouped together, you will be...
The Final Throne is a new Threat with a more "political" storyline than previous adventures, in which you will also find a new use for the laminated world map that comes with your Collector's Edition. In this Threat, you will interact with several iconic groups and individuals, never knowing who you can trust – and yet, it will be your wise alliances that...
Commonly called "Unveilers", these magic-seeking ladybugs are as big as a fist but reputedly harmless, and are well-known among arcanists, treasure seekers, and other intrepid adventurers. The Unveilers are attracted to magical emanations like flies to a rotting carcass. Spotting a cloud of these bugs is generally a good omen, but not everything that is...
Vehegor's Poem is a new game campaign, but it is not a Threat! Instead, it is a “Curse”! For those of you who are not familiar with our previous game The 7th Continent: its story campaigns were called Curses, which work in a slightly different way to the Threats in The 7th Citadel. It does not require a Threat Booklet, but it does require having the base...
In the dying light of a decaying universe, on the forsaken planet Cronus orbiting the ancient red dwarf A4, three fractured races battle for survival against the encroaching void. The resilient Terrans, The savage Krinn swarm, and The noble Ascendancy, battle for survival as asteroids rain and the black hole LB-1 looms, wage war over the ashes of a fallen...
In the multiplayer roll and write game Aban!, your goal is to completely plant your garden and score the highest number. In each round, you roll dice in the center of the table, determining what plants are available to all players. You have to draw these paths on your player sheets to create combos between plants and sabotage the garden of the other...
Abdec is a forgotten textbook about the writing system of the weird and elusive "Abb" creatures. Their typography resembles devilishly difficult packing puzzles. Due to a fire accident that burnt important pages in the book - the last remaining Abdec book in the world, which was also scanned for this reissue - players need to figure out how the Abdec...