Bringing four of your stones to the top of the Pyramid doesn’t seem like a big task. However, when your opponent has the same goal, you must outthink him. A stone has 3 options to move: RUN Move the stone forward as many fields as you want as long as his route does not go to a higher level. The stone cannot jump over other stones or share their field. If...
In a distant corner of space a catastrophic supernova is about to occur, that will be the end for everyone in this galaxy. In a desperate attempt to survive, you embark on a daring and unknown journey. Your destination: a mysterious wormhole in the heart of the Andromeda. Through this portal, you hope to escape the impending doom. From all corners of the...
Captain's Log, some asteroids pierced and destroyed our spaceship, fortunately the entire crew, although adrift, is safe. I send this help message to request the coordinates of the nearest Space Station, our suits will be able to use the energy of the celestial bodies to propel us in the right direction and keep us safe... for now. Anomaly is a solitaire...
Emperor penguins with their waiter's livery and typical waddling gait belong to Antarctica like eternal ice. In real life they are arrow-fast swimmers and can dive up to 500 meters deep, but for this game you can only hike over the ice floes and not fall into the water. The goal is to get 5 penguins to the other side. Problems come with your opponent and a...
Welcome to Anthems of War, a bring your own miniatures fantasy skirmish game. Your battles are the stories told by rival bards in a tavern. You not only control the forces on the field but also play the role of the bard, embellishing the story as you play. Maybe a fog bank rolls in, keeping your rogue’s flanking attack concealed. What if that common...
Play cards to move opponents closer to the Anxiety Spiral and yourself closer to safety. Each turn, players play cards from their hand: Trigger Cards are numbered 1-7 and move characters ahead toward the Anxiety Spiral. Defuse Cards are numbered 1-3 and move characters back toward the Oasis. Play either card type on any player, including yourself. Playing...
Arimaa, pronounced "a-ree-muh," is a game where stronger animals like elephants and camels freeze, push, and pull the weaker ones from the opposing team around and into traps, while one of the rabbits tries to sneak across the board and harmlessly reach the other side. The first player to get one of their rabbits to the other side wins. This may sound like...
Race the other teams around the course to your finish line while knocking other pawns this way and that. Set up your pawns for Ricochet action shoot the gap and knock your opponents backwards, or go for the double, triple, or even quadruple knock about! It takes real skill and strategy to set yourself up for the mad dash to the finish! -description from...
Backscore is a perfect-information game played on a 7x11 grid, in which each player controls a five-piece team and coach in a heavily abstracted sport scenario. Points are scored by moving a neutral 'ball' piece back into a section of one's own back row, having pieces kick it about. Play is progressive - that is, the first player moves one piece, the...
The game comes with a wooden game board, 6 marbles in 4 colors, and 1 big paperweight sized marble In the cluster in the middle of the galaxy (GAME BOARD) is a dangerous place for stars The object of the game is to knock marbles into this oblivion so that they go away. Setup: Set the board in the middle of the table. Take a corner and put the marbles of...
In astronomy, The Big Crunch is a hypothetical scenario for the ultimate end of the universe in which it dramatically collapses in on itself. The Big Crunch is a card game focused on point collection and survival. Players either race to gather the most mass and complete a solar system, or to simply survive as they all get drawn into the black hole. The...