Hidden Realms: The Mummy’s Tomb is a single-page, Print & Play, Roll & Write dungeon crawl inspired by classic D&D maps. Draw polyomino shapes to map a new dungeon every game. Uncover treasure in the form of coins, keys, and magic items. Face deadly guardians, like oozes, skeletons, zombies, golems, mimics, and the Mummy itself. Plan carefully, because...
Win the game of Hiroba by shrewdly placing your numbered pebbles so you can take control of the most gardens. As in Sudoku, you must never have two pebbles of identical value in the same garden, row or column. Beat your opponents by thinking strategically, but don’t neglect the highly coveted Koi, which can earn you precious points. Will you be able to...
A fast-paced tactical arena game, where you’ll command two legendary warriors—known as the Honorbound—and battle for glory in the ancient "Crimson Colosseum". Choose your champions from a roster of six, each with signature skills and playstyles. Combine their unique Skill Decks, manage your limited energy each round, and unleash devastating strikes to earn...
Each player gets four 7x7 maps: Castle, Forest, Desert, Dungeon (in ascending difficulty), a pair of d6, and a hero token. Ten cards are randomly taken from a poker deck to create the Treasure pile. Each round, a treasure card is drawn, and everyone rolls their dice, assigning one to hero movement and the other to a chart of polyominoes that will be drawn...
Another roll 'n' write in Zerua's "horde" series, in this version one is trying to ensnare evil pumpkins trying to ruin Halloween. As with the other games, each turn one flips over a card from a ten-card deck to determine which "treat" on the board will provide a bonus, then roll the dice and assign one to movement and one to a list of polyominoes one will...
Hydro Link is a tactical card placement game in which players build and expand networks of pipes on a shared grid. Each turn, a player selects one of the available cards and adds it to the play area, carefully connecting segments to form pipelines. While extending your own network is essential, strategically blocking or disrupting your opponents’ plans can...
In Ichi Matsu (市松), two players compete to create the largest area of their color by placing tiles of either half-and-half black/white or black/white checkered tiles on a 3x3 cloth board. Tiles can be placed on top of other pieces as long as there are no gaps underneath. When no legal move can be made, each quadrant of your color of the tiles counts as one...
Two players take turns in covering the Nile valley with silt. The chessboard has 7 x 7 squares. On their turn, the player places a tile that covers two adjacent squares on the board. Tiles cannot be placed on top one another. If the player is unable to lay down a tile, the game ends and he loses the game. This board game is a themed version of a...
Indus 2500 BCE is a flip-and-write game in which on each turn players either pick a terrain card from the market and draw the pattern as shown (including walls to protect against calamities) or reserve resources to build more advance buildings. The game continues until a calamity card shows up to destroy areas of the meticulously built city. The game ends...
Inkdoms is a colorful family roll-and-write game, in which players will be coloring areas of their Inkdoms. In doing so, they will gain spells, defeat and tame monsters, build capitals, and mix colors to create composite hues. The colors of Inkdoms have faded, monsters roam the wilderness, and inky darkness creeps in from beyond. But one day, a shining...