JOLT uses real magnetic physics as its core mechanic. You're sliding magnetic pucks down a mat, trying to land them in high-scoring zones. Before each slide, you flip your puck to choose polarity—positive or negative. That choice determines how it interacts with magnets already on the board. Pick right and you navigate around hazards and steal scoring...
Jungleball is a small box dexterity game where you can draft a team of all-stars discovering powerful synergies between the large roster of unique players! You can assemble your players around an arena that changes with every game, toss dodgeballs at your opponents, move around the field, activate abilities, AND land critical hits until only one team...
The year is 1345. You and three other peasants are in a struggle for safety in the trying times. Four old friends offer gestures of favor, intricate and purposeful and unique. Whoever can best utilize these favors will shore up their keep, safe and sound for the days to come... Keeps is an elegant 36-card microstrategy game that takes place over any number...
Kriegsspiel is a modern revision of the original Kriegsspiel rules. The game retains the basic elements of Kriegsspiel that make the game so remarkable, such as double-blind play, umpired, simultaneous resolution of orders, delayed order implementation, dispatch transmission, and emphasis on fog of war. The game is simple and easy to learn, and features...
Based on the eponymous film, The Last Starfighter: Duel in Space puts its players in the roles of opposing starfighter pilots engaged in a battle. The game is played out in a repeating sequence of play. Players first secretly plot the heading and reveal them simultaneously. They then use the Navigation Wheels, a custom 3-layer disc, to resolve the effects...
LETTERTRAY is an expansion to WORDMINGLE, consisting of two things: 1. Trays to hold all the letter tiles. There are two stacking trays with spaces or slots to hold all the tiles. They are nicely designed to hold all the letters in alphabetical order, and to be easily removeable from the box. There is also a smaller tray to hold the two blank tiles, which...
It has been years since colonization! Mars now has an atmosphere and your team is moving full throttle to build cities! Tear-a-Form on Mars is a “Speak-and-Write” variant on the Roll-and-Write genre. In Tear-a-Form on Mars, players are building a utopia on mars! In Tear-a-Form on Mars, each player will be managing two private grids which represent two...
Super Fun, Hyper casual tile placing family board game for 2-4 players. Play cards using Computer Keyboard Shortcuts to line your MOJIs up. The first player to have their 4 Moji tiles in a line (including diagonals) WINS! Players alternately take turns in clockwise order until someone wins. On your turn, play as many cards as you want, resolving their...
This world once devastated by what were called the great calamities, was the spectacle of the most devastating actions. Years passed and since then peace had prevailed, but the sages of today hid the monsters of yesteryear. Secrets, treasures and characters were sealed and ignorance had become the shield of the peoples who survived. Namma is an exciting...
Attention space explorers! It's time to board your ships and find the best space route to travel from one planet to another in this fun filler for 1 to 6 players. Each player will have a personal board. Two dice will be rolled each turn. One of the values will be assigned to each player. With it, they must decide whether to advance along the space route...
The 3rd edition of 桜降る代に決闘を, also known as ふるよに (Furuyoni) for short (the AEG English 2nd edition was known as Sakura Arms). This is a two-player dueling game in which players first choose two of the included megami (Japanese goddesses), each of which has a different keyword which empowers some of their cards. Players then see what the opponent chose...