This is a game based on the basic concept of the anime "魔法少女まどか☆マギカ"(Puella Magi Madoka Magica) that was broadcast in Japan in January 2011. In this game you are a magical girl who fights together against the root of evil in the world, the evil witch. But in the process of fighting, the magical girls will not be able to bear the mental torment, the trauma...
Within Walls is a Paranoia driven hidden traitor game with social deduction elements set in the early 20th century horror setting. The gameplay is heavily focused on player interaction with intuitive rules that are designed merely as a catalyst for player interaction and serve the purpose to define available options. You are agents sent to investigate an...
First expansion for Within Walls a paranoia driven hidden traitor game with social deduction elements set in the early 20th century horror setting. The "Infiltration" is the story response by the "Agency" to gather information while obstructed by the "Cult" Within Walls: Infiltration deepens the mystery of the original Within Walls story. While the...
Group game with secret roles. A robbery has just taken place in the town's bank and the thief has managed to escape. The Sheriff is going to interrogate all the witnesses present to try to draw his portrait. But it is very likely that the bandit had accomplices, they will certainly lie and give false clues. The Sheriff will have to rely on the help of the...
Guests were invited to a remote mansion in the mountains. However, the owner of the mansion was killed later that night. The murderer is sure to be among the guest, but who is the killer? Each of the players first draws a character card. The first player then draws another card from the pile, keep one, and pass the unpicked card to the next player. The...
The Wizardologist is under the Penguin's spell and has forgotten who their Apprenticist is. Good thing 3–18 players are here to help! Or mislead. Or transform. Or sabotage! In this micro social deduction card game, each player assumes a unique role with distinct objectives. Some hide and bluff. Others search and interrogate. And some intervene at just the...
Wolf and seven goats is a reverse werewolf matchbox game from Japan. The game is based upon the classic folk tale of The Wolf and the Seven Young Goats, in which a wolf impersonates the Mother goat and gains entry to the goats' home to consume the youngsters. In this game, the Mother goat is trying to identify which are her children, to allow them back...
Wölfel was developed as a nice alternative to the card game Doppelkopf. This game, too, is about tricks and points and finding partners! Randomly, dice are drawn from the bag and hidden behind a privacy screen. The green hunters play together, as do the two players without hunters (= forest dwellers). Who plays with whom is partly decided only at the last...
Woodlings is a cultish, animal-infested game of murder, bluffing and elder-beings in the classic “Mafia” format. Each player controls two Woodlings, little forest creatures each with their own abilities and attributes that they can use to their advantage. The game revolves around Ancients, powerful, age-old woodland spirits that require specific sacrifices...
In World Crisis Simulator, between 3-6 players take on the role of major world powers combating a global issue. You'll take turns hosting summits and contributing (or not!) to helping solve the Earth's problems, all while trying to figure out what your purported allies' end goals are. The fate of the planet is at stake; will you rise to the occasion, or...
Worst Enemy is a (mostly) cooperative trick-taking card game with rotating hidden roles and one-vs-all mechanisms. It's designed for 2 to 4 players ages 12 and up, and lasts between 30 - 40 minutes. The premise is that you all play as parts of a single mind, however, each round one of you will take the part of the Core Personality who shoulders the sole...
Welcome to The Worst Party! The goal is to have the least amount of fun, or “Fun points”, at a fictional party. Over the course of 12 rounds, which represents the hour of the party, players will play combos of cards, gain good and bad memories, manage their alcohol level, and use their asymmetrical abilities, all in the name of having the Worst Party Ever!...