Shizoku is a tactical card game for 3-8 players set in feudal Japan, where power, honor, and deception clash in the race to become Shogun. Each player commands a house and must juggle temporary alliances, bluffs, and twists to gain influence and control territories. The game is fast-paced and consists of four rounds of quick battles, each with a Territory...
A group of Mouse Deer and Sheep have broken into the Timun Saving vault. Just right when about to do the deed of stealing, some of them thought to themselves "Aren't stealing is a sin?". Decide your alignment whether you want to help the thieves or sabotage them! Bluff your way through the cards to make yourself the victor. Set up the game by placing the...
Sia Krung (The Fall of Ayutthaya) is a historical hidden role and political strategy board game inspired by the First Fall of Ayutthaya (1569), one of the most significant events in Thai history. During King Bayinnaung's campaign against the Kingdom of Ayutthaya, Burmese forces surrounded the capital for an extended period. Although the city's...
The ancient Elder Forest has long been protected by the Heart Tree, a sacred source of magic that keeps darkness at bay. But now a sinister alliance has emerged from the shadows, determined to seize its power. Defending the forest, a guild of cunning Rogues, a skilled Elven Archer, a wise Mage, a swift Centaur, a fearless Dwarf Sapper, and a mighty...
The game that will turn your table into the most fun office. In Always by WN (Chilean word means: dude and dumb), players will be workers in an office, and will seek to fulfill their tasks. But be careful! That in this game of hidden roles, there will be unknown Wns among you, who will boycott the fight and row the other way. Are you an exemplary employee...
Singularities is a game of bluff and strategy. Each player embodies a robotic AI that directs the votes of corporatists or activates their special ability to secretly support their faction. Phase 1 (influence): Vote for a faction Phase 2 (digital chaos): Attack or defend to establish dominance Scoring and victory: Votes are revealed, secret objectives are...
You and your companions trapped a demon within this pentagram. You aim to send it back whence it came. The demon, however, has different plans. Figure out who it is possessing before it corrupts you one by one and escapes. Complete the exorcism or fall victim to your own sins. Sinister is a card-drafting Social Intrigue game of Catholic Horror with a...
Skirmish is a tactical board game for 2 players featuring bluffing, deception, and strategic maneuvering. Players command armies of five fantasy races - humans, gnomes, dwarves, elves, and trolls - each with unique abilities to defeat their opponents. Quick Overview In Skirmish, players move their pieces on a hexagonal board, trying to either eliminate...
Skybreaker: Genesis is a hidden-role board game for 3 to 8 players where heroes battle for the supremacy of their faction. Players control one of 12 unique Heroes, each possessing a special ability, but their true allegiance remains hidden at the start of the game. Players are secretly assigned to one of three factions: Caelis Dorma: The kingdom of light...
Choose your hidden pirate role, convince the captain to pick you for their crew, and beat the others to the buried treasure! But watch out for the traitor... they will keep it all for themselves. SlackJack is a fast-paced 4-8 player hidden role game that plays in 10 minutes. Each round, one player takes the role of captain who must choose 1-2 pirate...
Slasher is a quick and simple card game, but it will challenge your observation and bluff skills! You can play for 20-40 minutes with 2 to 5 players. Use your Villain cards to Slash Actors and score points! Be discreet and observe other players, because every Villain has its own pattern. You play as both sides: on a first phase, you play your Actors and...
The players are divided into two groups, the "Detectives" and the "Bomber," and each group aims to achieve different victory conditions. The detective's only condition for victory is to reveal six copies each of the "Bomb" and the corresponding "Bomb defuse key." The bomber's victory condition is the achievement of one of three conditions. The only action...