Skybreaker: Genesis is a hidden-role board game for 3 to 8 players where heroes battle for the supremacy of their faction. Players control one of 12 unique Heroes, each possessing a special ability, but their true allegiance remains hidden at the start of the game. Players are secretly assigned to one of three factions: Caelis Dorma: The kingdom of light...
Choose your hidden pirate role, convince the captain to pick you for their crew, and beat the others to the buried treasure! But watch out for the traitor... they will keep it all for themselves. SlackJack is a fast-paced 4-8 player hidden role game that plays in 10 minutes. Each round, one player takes the role of captain who must choose 1-2 pirate...
Slasher is a quick and simple card game, but it will challenge your observation and bluff skills! You can play for 20-40 minutes with 2 to 5 players. Use your Villain cards to Slash Actors and score points! Be discreet and observe other players, because every Villain has its own pattern. You play as both sides: on a first phase, you play your Actors and...
The players are divided into two groups, the "Detectives" and the "Bomber," and each group aims to achieve different victory conditions. The detective's only condition for victory is to reveal six copies each of the "Bomb" and the corresponding "Bomb defuse key." The bomber's victory condition is the achievement of one of three conditions. The only action...
Players act as Cult Leaders 'Serving' the Great Old Ones, specifically, by trying to prepare the Best Snack-Rifices for them while keeping their own hidden followers from becoming lunch. Players garnish and season potential 'Entrees' with Ingredient cards, making them more appetizing, and more valuable when served to the Old Ones. Placing ingredient cards...
Truth, traps, treachery — Who can you trust? And for how long? Snake Charmers is a bluffing deduction game in which trust has an expiration date! Together you must drive away the night, but they lurk among you: the snake charmers. To win, you must uncover who is playing WITH you, and who is PLAYING you. Can you root them out in time? Or will you become one...
Snitch is a fast-paced game with social deduction and semi co-operative mechanics where players try to win the most money. Each round one player selects the number of cards (characters) that must then be matched from the groups' cards (characters)- these are drawn from the deck and the players negotiate which cards (characters) they will contribute. Each...
Living with a clan of Dwarfs can be quite an adventure. They're hardworking and dedicated, but their tendency for messiness and love for food fights can make things challenging. Despite these quirks, they have hearts brimming with kindness and a wickedly delightful sense of humour. When it comes to hide-and-seek, their version is absolutely hilarious and...
Protect Snow White from the Queen and the traitorous dwarf. Introducing a fiery social deduction game where you can enjoy deduction and psychological warfare. Game feature #1: The definitive version of the social deduction system that does not require a game master. The Snow White camp, the Queen camp, and the Third camp are decided by the distributed...
Anglais In this epic pixeled card game, players will use cards to raise or lower the Village's influence level, trying to secure a powerful mythical stone, the Atris Lucidum. But before that, players will secretly pick a Heroes of Legends card, that changes the objective depending on which Hero you get. Solaris heroes will want the influence type to be Sol...
Someone's Y is a limited communication deduction word game. Everyone is a vowel, but someone's 'Y,' and they're trying to blend in with the other vowels! Test your vocabulary and see if you can deduce who's 'Y!' For 4-6 players, Someone's 'Y' is fast and easy to learn. Players take turns saying a word. If a word is said with your vowel in it, you can...
Welcome to Summer Holiday! All players draw a card without showing it to the others. One of the players will be the Summer Shadow! The idea of the game is to capture the "shadow". If the Summer Shadow manages to run off the playing field before those who chase, that player wins. If not, the player who catches the Summer Shadow wins. The hunters can gain...